Originally Posted by
efko.wbs
i tried it, it comes to me like dota with those items so it didnt catch me but that music started to be annoying to me after while.
Most hero defense maps share elements in common, but i guess its easier to compare every map to dota since its the most played hero defense map. Music can be quite annoying, luckily the volumen is set in a way that you can play your own music over it. Also take in consideration this map was made over 5 years ago or so, back then dota was just coming out and i played it once and didn't like it so i cant say how much is it like that map.
Originally Posted by
Akhetaton
sry spam, but since I saw this phrase I must ask how can units respawn?!
Does it need triggers? I hate triggers -.-
Yes it needs triggers, but its quite simple:
Code:
Resurrection creeps
Events
Unit - A unit Dies
Conditions
(Owner of (Dying unit)) Equal to Neutral Hostile
Actions
Custom script: local location revSpot
Wait 88.00 seconds
Special Effect - Create a special effect at (Position of (Dying unit)) using Abilities\Spells\Undead\RaiseSkeletonWarrior\RaiseSkeleton.mdl
Unit - Create 1 (Unit-type of (Dying unit)) for Neutral Hostile at (Position of (Dying unit)) facing Default building facing degrees
Wait 2.00 seconds
Special Effect - Destroy (Last created special effect)