try asking for it here
[url]http://forum.codelain.com/index.php?topic=4203.0[/url]
I only could find a 1.66 version
try asking for it here
[url]http://forum.codelain.com/index.php?topic=4203.0[/url]
I only could find a 1.66 version
can you create this map cfg NVB1.1
i couldnt upload map here sorry
[url]http://epicwar.com/maps/92782/[/url]
Last edited by LuCkYbg; 9th July 2009 at 12:07 PM.
Just change map_path and map_localpath into your map's name and you're done.map_path = Maps\Download\mapname.w3x
# map speed
# 1 = slow # 2 = normal # 3 = fast
map_speed = 3
# map visibility
# 1 = hide terrain # 2 = explored # 3 = always visible # 4 = default
map_visibility = 4
# map observers
# 1 = none # 2 = on defeat # 3 = allowed # 4 = referees
map_observers = 1
# map flags
# - you can combine these flags by adding together all the options you want to use
# - for example to have teams together and fixed teams you would use "3"
# 1 = teams together # 2 = fixed teams # 4 = unit share # 8 = random hero # 16 = random races
map_flags = 3
# map game type
# 1 = custom # 9 = Blizzard # 2 = custom melee map
map_gametype = 1
# map local path (for map downloads)
# GHost++ doesn't require map files but if it has access to them it can send them to players
# GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file)
map_localpath = mapname.w3x
Undefeated Mad Balls Arena champion
Please make me cfg file for [URL="http://www.hiveworkshop.com/forums/maps-564/hop-brawl-v-7-1-a-81892/"]this[/URL] map.
Victory needs no explanation, defeat allows none.
Read my upper post. Is it so hard to use your notepad? I would do it in few seconds for you, but it's way faster if you do it yourself.
Undefeated Mad Balls Arena champion
nvm I made cfg myself if someone wants it
###############################################
# map file for Heroes of Pandaria Brawl v.7.1 #
###############################################
# the map path tells Warcraft III clients where to find the map on their system
# it is NOT the path to the map on the GHost++ system, in fact GHost++ doesn't need the map at all
map_path = Maps\Download\Heroes of Pandaria Brawl v.7.1.w3x
map_size =
map_info =
map_crc =
map_sha1 =
# map speed
# 1 = slow
# 2 = normal
# 3 = fast
map_speed = 3
# map visibility
# 1 = hide terrain
# 2 = explored
# 3 = always visible
# 4 = default
map_visibility = 4
# map observers
# 1 = none
# 2 = on defeat
# 3 = allowed
# 4 = referees
map_observers = 1
# map flags
# - you can combine these flags by adding together all the options you want to use
# - for example to have teams together and fixed teams you would use "3"
# 1 = teams together
# 2 = fixed teams
# 4 = unit share
# 8 = random hero
# 16 = random races
map_flags = 3
# map game type
# 1 = custom
map_gametype = 1
# map dimensions
map_width =
map_height =
# map players and teams
map_numplayers = 12
map_numteams = 2
#
# slot structure
# [PID] [Download Status] [Slot Status] [Computer] [Team] [Colour] [Race] [Skill] [Handicap]
# - PID is always 0
# - Download Status is always 255
# - Slot Status is 0 for open, 1 for closed, 2 for occupied
# - Computer is 0 for no, 1 for yes
# - Team
# - Colour
# - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for fixed)
# - Skill is 0 for easy computer, 1 for normal computer or human, 2 for hard computer
# - Handicap is 50/60/70/80/90/100
#
map_slot1 = 0 255 0 0 0 1 4 1 100
map_slot2 = 0 255 0 0 1 2 4 1 100
map_slot3 = 0 255 0 0 1 3 4 1 100
map_slot4 = 0 255 0 0 1 4 4 1 100
map_slot5 = 0 255 0 0 1 5 4 1 100
map_slot6 = 0 255 0 0 1 6 4 1 100
map_slot7 = 0 255 0 0 1 7 4 1 100
map_slot8 = 0 255 0 0 1 8 4 1 100
map_slot9 = 0 255 0 0 1 9 4 1 100
map_slot10 = 0 255 0 0 1 10 4 1 100
map_slot11 = 0 255 0 0 1 11 4 1 100
map_slot12 = 0 255 0 0 1 12 4 1 100
# map type (for map specific stats)
map_matchmakingcategory =
map_statsw3mmdcategory =
# map local path (for map downloads)
# GHost++ doesn't require map files but if it has access to them it can send them to players
# GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file)
map_localpath = Heroes of Pandaria Brawl v.7.1.w3x
Victory needs no explanation, defeat allows none.
Can someone make cfg for this map [url]http://epicwar.com/maps/102069/[/url]
cuz the new update of ghost dont allow creating map cfgs
hi, can someone create a cfg for vampirismfire5.06 and post it here? i tryed so many times to create 1 but it seems that something is wrong with the MPQ file, and ghost cannot retrieve the information necesary to create the cfg, thanks in advance
If you could post here the map cfg for Azertoh Wars Legacy Reborn I would have been really thakfull to you >:!
map link:[url]http://epicwar.com/maps/77399/[/url]
i made the cfg for AWLR 1.5 myself - i tested and it worked, ENJOY:
Hidden Text click here to show
Last edited by ShadoWbg; 12th August 2009 at 11:47 AM.
I need cfg for Legion TD 1.31c, this map:
[url]http://www.legiontd.com/file/(8)LegionTDWar131cp.w3x[/url]
yes pls, i was jsut about to ask for legion's cfg : )))
nothing lasts forever