i know how but no way protected maps are like a author's rights!!
i know how but no way protected maps are like a author's rights!!
Indeed they are thats why i dont even want to search ...
Lol this reminds me...i dont remember what i was going to say..exept ...why the **** do you want to unprotect a map?
I have some questions about world creation
1) How to make spawnable units like in dota/footman/humnelves?
2) How to create very new unit/spell/hero instead of copy-paste
More will come if i bump into a problem...
1. Triggers
2. "New custom unit/spell based on..."
Some questions came up...
1) Where can i find hidden heroes/units (like the starcraft troop)
2) Where can i find the stat boost as hero ability and put it to my new heroes?(Icon has this +)
3) Where can i change the heroes level limit and how can i change it so that it takes more time to level up?
4) Now some triggering help: I made some units spawnable in a region(NPC)...
5) How can i make it so that after 2 minutes stronger/new creeps spawn in the same region but old units will be gone(not destroyed)
6) How can i put the creeps upgrades to a house that players can upgrade their allies NPC creeps?
7) How to turn off the press any key to continue after the map has loaded?
Thanks and sry about my bad English
Last edited by M3rcury; 1st February 2007 at 11:07 AM.
1) There are no hidden MDL's..however, you can add them to your map from the site - [url]www.hiveworkshop.com[/url].
2) You mean attributes?..That's the name of the ability, lol.
3) Advanced -> Game Info/data -> Hero - Maximum hero level.....X
5)
And so and so..Code:Pick every unit in region X owned by player X and do: // Then, do a new var called Creep level, it's value is int, 0. If (unit type is X or Y or Z) { remove picked unit set CreepLevel = (CreepLevel+1); } else { do nothing } Then, do like this: If (int, CreepLevel = 1) { unit - create X at region Y } elseif (int, CreepLevel = 2) { unit - create Y at region Y } elseif (int, CreepLevel = 3) { unit - create Z at region Y }
6) Didn't understand what you asked..please give an example.
7) You can't.
WTF?!
Hey can someone tell me another way to set the race of a player??
Bsides from player properties(cant get it stabile it always changes to another 1)
How to rename hero? How to set the amount of gold and lumber at the beginning of the game? Please, explain the path etc.
Undefeated Mad Balls Arena champion
Hm... maybe with a trigger...
But still not forget that initially we are allowed only the normal 4 races so what to do... lets make a variable wich indicates a race , lets say as an example
Set Naga = (Race of Player 1 (Red))
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Race of Player 1 (Red)) Equal to Naga
Then - Actions
and place the Actions and stuff that deppend on it
Else - Actions
But if this is for a campaign don't know if u wanna use it cuz you have to set it every time xD
This is the easiest way i can think of without an editor nearby
o yeah another map maker:
well here you are:
-go in unit editor and click on the hero you want to change name and go to the last 8 rows of writings and there you have tooltips and 2 names
1 name is paladin,deth knight etc.
2 name is the normal name
-and for the other thing go in trigger editor and do it like this
Event:Map Initlalization
Action:Set Player Property:gold lumber food etc and do the number you want
oh and 10x shadow i will try it tomorrow oh and how do you select youre race?(and i use the normal races)
Last edited by ShadoWbg; 12th March 2007 at 06:57 PM.
well the most important to ask you here is... is this for you campaign?
if it is for the campaign set in your maps the player's race to some normal race wich view in game shall be closest to your campaigns trough the Player Properties (OFF TOPIC: if i remember the correct campaign it was about night elves so you can easily night elf) than set it like i posted...
PS: if you find other shorter way fell free to share xD
That way im setting things on my campaign
Here are the 1st and Second missions xD of it
(I'm expecting 1 or 2 comments
In case i got all inunderstandable again you set race with the Player Properties yes
hey i tried like this to set a race:Pleyer Properties-race and i cant get it to work it always switches to another 1and its in general not only for the campaign
PS:im starting another campaign with the humans comming back to azeroth etc
Ok, i made the map. Now it is your turn. First of all, how to force the editor, not to make base and peasants on the start location, or somwhere else, if start location is corrupted with some objects. I don't want any base on the map.
After you help me with that, i will ask you further.
Ow yeah, and that about gold of each player. I dont know any further. Explain a bit more. Screen attached. I manage to get to this window. I go now. See ya tomorrow.
Last edited by Cen; 27th April 2007 at 08:26 PM.
Undefeated Mad Balls Arena champion
just delete the first trigger (had the same problem in my first maps )
Last edited by the_pwner06; 14th March 2007 at 09:04 PM. Reason: damned keyboard
And what is the first trigger? I am noob editor, so you must be patient.
Undefeated Mad Balls Arena champion