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Thread: Map Making Help Centre

  1. #91
    Administrator Cen's Avatar
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    1. It is evry 10 sec. Tell me sth. If i disable trigger and uncheck INITIALY ON, then I have to make two actions: Turn on and run, right?
    Tell me exactly, what do I have to do. Disable it? What action then? Not initialy on? What action then?

    2. I created a multiboard. Explain me, where can i "design" multiboard. I want it to count kills.
    Last edited by Cen; 17th April 2007 at 03:23 PM.

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  2. #92
    AJalex
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    For initlaly on you need need Run Trigger
    For turning on you need Turn On Trigger
    You need only 1

  3. #93
    Administrator Cen's Avatar
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    Why only one wave? Did you fix it?

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  4. #94
    AJalex
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    couldn't figure it out i'm looking at that every day and i stil don't sww the problem...

  5. #95
    Administrator Cen's Avatar
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    Hmm, do you think I should ask blizzard for some help on the map?

    IT IS SO CLEAR TRIGGER! WHY THE F* ONLY ONE WAVE???*????*????*???*

    And about your map, I will see what it is tomorrow.

    Undefeated Mad Balls Arena champion

  6. #96
    AJalex
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    LOL blizzard stoped making maps in 2004 all the recent maps are from MapMakers

    well better ask on [url]www.thehelper.net[/url]

    PS:MockingBird are you making maps to?

  7. #97
    Administrator Cen's Avatar
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    OMG!!!! I found the bug!!!! It is so fucking easy. RUN isn't the right action!!! If you unmark initialy on, then you must use TURN ON, and not RUN!!!

    SO FUCKING STUPID!!!!!



    I can't believe it. I spent hours, whatching at trigger and I didn't saw the bug

    Initialy ON = turn ON

    Undefeated Mad Balls Arena champion

  8. #98
    AJalex
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    CRAP i didn't even look at that
    but GJ you are 1 step closer on beckoming P R O
    btw try making trigger enhanced spells to rafine you're skill
    [url]www.wc3sear.ch[/url] and go to thehiveworkshop.com and search there for custom examples

  9. #99
    MockingBird
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    I maked maps before, not now, im busy.

    P.S. lol you turned trigger "Initialy OFF" and then used the action "Run" ?? I did that long time ago, though i figured it out in minutes

  10. #100
    Retired Moderator ShadoWbg's Avatar
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    Quote Originally Posted by klemen View Post
    Usually the players set to computer become grey and you can't change them.
    I hope shadow-bg will go drink some caffe soon.
    Well... have you set Forces...?
    and have you enabled the "Fixed Player Settings" that makes them that way?? both are from somewhere there.... .... ???
    i can't help much now cuz i don't have an editor before me... sux xD
    and all i'm writing from a great period of time is on memory thats why some things might not match the onces from editor and so... btw i did drank a cafee but it was too late ... PS: Feel treated with a cup of cafee .... (oh another PS: i use beer as cafee its more efficient for me ]
    To contact me in the server: ShadoW.bg
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  11. #101
    Registered User XpHakunaMatata's Avatar
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    Quote Originally Posted by W3TFTD1E View Post
    use google plz..
    Don't spamm here plz this iz non of ur buisiness
    Quote Originally Posted by AJalex View Post
    lol this is map sections dude you can ask here.....FFS damned blind ppl

    go in Player properties from scenario menu and select race-collor-name etc.

    after that go in forces and select cstom forces and exactly below that is Use fixed player setings and select that to
    Well, i tryed that but still when i cr8 it looks like i changed nothing
    PS:And i saved be4 i cr8ed game
    But nvm mb itz a bug i had 1 when i tryed cinematic
    Anyway 10x
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  12. #102
    Registered User LOGiStiK's Avatar
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    Quote Originally Posted by TheCrow34 View Post
    how do i transform a normal charcter (like foot-man) to an hero?
    I mean that he will have lvl, and evey lvl he will up 1 from hes skills.

    Well instead of changing a footman into hero (wich is preety hard) , you should actualy edit a hero and change it's model to a footman (or whatever you want)

  13. #103
    Administrator Cen's Avatar
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    I have one question: Can we export units in different maps?

    Example: I make one unit in one map, and I wanna have the same unit in other map. I dun wanna make all over again.

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  14. #104
    Retired Moderator ShadoWbg's Avatar
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    Quote Originally Posted by klemen View Post
    I have one question: Can we export units in different maps?

    Example: I make one unit in one map, and I wanna have the same unit in other map. I dun wanna make all over again.
    Hm.. not sure there is always the export unit data option but that replaces everything... other probability
    is to copy the unit and its abilities
    for instance we have a unit named
    Darkness Knight
    Its three skils are : Knights Vengeance, Darkness Overflow and Shadow Fury
    1st you will have to copy the skills 1 by one 1st you copy Knights Vengeance change window to the other map and paste skill. Than do that for the other 2 and than do the same as skills for the unit.
    That ofcourse is if you want the unit to have the same skills and if they are custom made.
    If the unit has skills wich aren't custom made than just copy the unit xD
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  15. #105
    Administrator Cen's Avatar
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    Ehm, I tried this before, but when I wanted to run world editor again (to have another map open) it replaced the old we window. I'm not sure if it's possible to run 2 editors at once, but I will try.

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