I have a PG Map, Forest Paths, look above
Ok, after a long pause, I came back to MapMaking, Fixing my PG map due to the thankfully Spork's advices, and starting to make a RPG map! Expected to release in February/March or with free time, January!
Right now fixed some things in Forest Paths (FP) map:
-Fixed some trees at Expos.
-Changed Expos creeps, loot, and red camps main loot. Now gold mine creeps and loot are weaker while red camps' loot is stronger (previous gold mine camps' loot).
-Added some environment near Tavern (an aditional Archway plus some rocks blocking the path).
-Raised a little the middle of the map (Tavern surroundings).
-Switched Goblin Merchant with Goblin Lab (plus added some new creeps (Troll Berserker, 2 Troll Trapper, Troll Shadow Priest - Orange Camp) at previous Goblin Lab, now Goblin Merchant).
-The spot is not that easy to creep.. O_oMercenary shop too easy for creep (even 1 footman can creep it, ofc with buying 2 trolls)
Hope ya like the new changes, always trying to make you satisfied .
Regards
P.S.: Coming in October, the Alfa release just for you to see it early!
Its Nice! Good Creation!
Btw
-You can adjust the red creep spot on the left side a little lower
'cause the red creep spot on left side is near to base and whereas the one in right side is little far from other base...
Great job mate