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Thread: My new map

  1. #1
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    Smile My new map

    Hi Akhe fans ! This is my new map (that I spent only like 5 hours in total making it ) , it's a PG map since I'm now playing PG
    Enjoy it, and, of course, appoint errors so I can provide you a wonderful map

    But I have 2 questions:
    -It's in ROC (Reign of Chaos) I think (), because gryphon type attack and black citadel/halls of dead attack...
    -I want to change it to "Melee Map: Yes" because of lobby shits ( It's not dangerous since doesn't affect the map at all I think )





    UPDATE1: 10.10.10
    UPDATE2: 11.11.10
    UPDATE3: 12.11.10/13.11.10
    Last edited by Akhe; 13th November 2010 at 12:43 AM.



  2. #2
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    Bump =)



  3. #3
    Tiger Claw Tecktonik.'s Avatar
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    some tips from me :

    -the creeps are to strong , atlast put some creeps with lower lvl that u can farm in the start of the game solo with hero , gold mine creeps are imba , without good army forget that u can kill them..
    -the trees around the map are very less , its like dota where u can escape thru the trees , maybe make mass of them so u cant pass in middle of them..
    -remove that murlocks ,,slarks'' and put wizard lvl 5 and 2 bandits lvl 3 (like in TS)..

    i have more but it would be very much , i hope u will like my tips

  4. #4
    Registered User -Kobas-'s Avatar
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    This will maybe sound a little hard for you, but I just want to help

    Terrain is very poor!

    1. Tiles on ground are bad, you need more!
    2. Use rise, lower, smudge tools a little!
    3. Add more doodads, map is empty!
      1. Add more trees and destructibles
      2. More rocks, flowers, shrubs and other environment doodads
      3. Add birds, neutral passive units (you have only 13 for now)
      4. Add more "Props" and "Structures"
      5. No special effect like doodads
      6. No lightning effect like doodads
      7. Remove that "rock spires" doodads

    4. Add fog, sky, custom weather and lightning effects
    5. Fix "Ramp", blizzard cliffs are easy to make, but if you don't care they will look terrible!
    6. Water need improvement


    Melee map
    Well yours isn't melee because one starting location is on invalid place, care few more errors like this one can kill computer controlled players (Ai)
    There is no need for player groups (Forces), it's melee map after all!
    Balance/Gameplay
    Units aren't so strong, but you should place more creep camps on map!
    Also it's good to see 2xplayer number gold mines on map, this way Ai can play normal without bugs!

    I can attach some tutorials if you want

  5. #5
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    -removed 4 mur'guls tidewarriors ( 2 from each red camp )
    -added 2 new camps
    -removed some trees atending to teck's tip
    -well, teck, I put mur'guls and not bandits/wizards to make it "jungle" scenario
    -a bit changes on terrain tile
    -put Raise/Lower/etc.
    -more trees? :O
    -more more enviroinment
    -ramp... I viewed other maps and "shallow water" is different, I think it's what your meaning, I dunno to make them, I must make by "Ramp" :\
    -water looks not the same!
    -still didn't answer about being RoC (wtf!) map

    WILL EDIT FIRST POST WHEN UPDATE MAP!



  6. #6
    Registered User -Kobas-'s Avatar
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    -It's in ROC (Reign of Chaos) I think (), because gryphon type attack and black citadel/halls of dead attack...
    -I want to change it to "Melee Map: Yes" because of lobby shits ( It's not dangerous since doesn't affect the map at all I think )
    You think wrong:
    Map icon is blue:Warcraft III Expansion Scenario File
    Map icon is brown:Warcraft III Scenario File

    Also about making melee map, you can see that above desktop clock in corner, text in WE that look like this: Melee map: Yes/No (if I remember right), if you place mouse pointer there, you will see explanation why is your map NOT melee, yours has custom forces and wrong starting locations ♥

  7. #7
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    HEY AKHE FANS!!!!
    I'm here to present you the newly edited "Jungle Paths" now featured on Summer Lordaeron tileset, the "Forest Paths" PG MAP!

    -COMPLETELY changed EVERYTHING (creep camps, trees, doodads)
    -Retired the big «Beach» on Southeast of the map.
    -Added some trees near tavern.
    -Retired "unbuild" terrain in/near the tavern, now you can construct near it
    -MORE, MUCH MORE things!!!


    Leave Comments!!
    Last edited by Akhe; 13th November 2010 at 07:56 PM.



  8. #8
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    Updated. (first post)

    -Removed Blight on Red creep camp (useless)
    -Removed some doodads at Red creep camp.
    -Removed some trees in some places, added on anothers.

    It's all for this update.
    Last edited by Akhe; 12th November 2010 at 07:00 PM.



  9. #9
    Registered User .DeitY.'s Avatar
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    gonna test it..who dares to fight versus me xd




    T-PAIN is gay.
    Confirmed 10/10.

  10. #10
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    Hey, can anyone tell me how can I change the map from RoC ver. to TFT ver. ?
    And I heard from some ppl the map has some blank spaces? Can u tell me where? (location in map) I think it has to be with being RoC...

    ~Regards.



  11. #11
    Administrator Cen's Avatar
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    Is there an option if you go Save As (tft)?

    Undefeated Mad Balls Arena champion

  12. #12
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    If I understand what u mean, there is only one option (Warcraft III Scenario - Expansion)..

    btw, UPDATED
    (first post as always)

    -Added two new creep camps - Orange (however it's weak) ones. Consists on 2 Forest Troll Shadow Priest, 1 Gnoll Brute and 2 Red Dragon Whelp.
    -Added some new trees.
    -Orange Creep Camp is weaker (instead of one Rock Golem and two Gnoll Warden, now it's one Ogre Magi and two Gnoll Assassin).
    -Changed the Rock Golems of Creep Merchant to one Ogre Magi and an Ogre Warrior.
    -Changed the Gnoll Assassin of the Gold Mine Creep Camp to a Ogre Magi.
    -Removed the two Gnoll Poachers (4 total) from both Goblin Merchant.
    Last edited by Akhe; 13th November 2010 at 12:42 AM.



  13. #13
    Tiger Claw Tecktonik.'s Avatar
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    well u have to put more trees near at the merchant because while creeping it , that trolls or whatever can join the fight to

    remove 2 baby dragons from the middle of the map , where 2 priest and gnoll are

    as i said in my last post , put more trees at the ogres

    when u kill lvl 5 blue ogre , he should give better item like circlet nobility and not tome of int ;d
    Last edited by Tecktonik.; 13th November 2010 at 03:42 PM.

  14. #14
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    teck, sry to disappoint u, but u didn't dl from first post
    dl from first post pls, I edit it everytime I update it

    PS: are u sure u dl last version?! I changed tileset from "Jungle" to "Forest", check it out!
    remember, it's on first post!!



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