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LuCkYbg
9th July 2009, 09:54 PM
The stunning efect removed but cfg fails creating is still bugged... Only 75% are created other 15 is not still not fixed bugged ghost one. Meybe other update and this time will fix map cfg fails creating sucsess

PetyseXy
9th July 2009, 09:59 PM
If is dota download of new version, 6.61B. Probably is map cfg not configured.

http://eurobattle.net/showthread.php?t=91375

LuCkYbg
9th July 2009, 10:06 PM
If is dota download of new version, 6.61B. Probably is map cfg not configured.

http://eurobattle.net/showthread.php?t=91375

Nope i know where to dl newest dotas....
ALL of maps i try to make...

Vladimir
9th July 2009, 10:51 PM
Instead of complaining on ghost, show us a problem (post that bad cfgs here with your ghost.cfg). Stop crying, and yes ghost configurator cant make cfgs for all custom maps, some of them must be done manual...

LuCkYbg
9th July 2009, 11:09 PM
;991062']Instead of complaining on ghost, show us a problem (post that bad cfgs here with your ghost.cfg). Stop crying, and yes ghost configurator cant make cfgs for all custom maps, some of them must be done manual...

ok here is one of the many maps i want to create cfg

##########################
# map file for NWU-1.1.1 #
##########################

# the map path tells Warcraft III clients where to find the map on their system
# it is NOT the path to the map on the GHost++ system, in fact GHost++ doesn't need the map at all

map_path = Maps\Download\NWU-1.1.1.w3x
map_size =
map_info =
map_crc =
map_sha1 =

# map speed
# 1 = slow
# 2 = normal
# 3 = fast

map_speed = 3

# map visibility
# 1 = hide terrain
# 2 = explored
# 3 = always visible
# 4 = default

map_visibility = 4

# map observers
# 1 = none
# 2 = on defeat
# 3 = allowed
# 4 = referees

map_observers = 1

# map flags
# - you can combine these flags by adding together all the options you want to use
# - for example to have teams together and fixed teams you would use "3"
# 1 = teams together
# 2 = fixed teams
# 4 = unit share
# 8 = random hero
# 16 = random races

map_flags = 3

# map game type
# 1 = custom

map_gametype = 1

# map dimensions

map_width =
map_height =

# map players and teams

map_numplayers =
map_numteams =

#
# slot structure
# [PID] [Download Status] [Slot Status] [Computer] [Team] [Colour] [Race] [Skill] [Handicap]
# - PID is always 0
# - Download Status is always 255
# - Slot Status is 0 for open, 1 for closed, 2 for occupied
# - Computer is 0 for no, 1 for yes
# - Team
# - Colour
# - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for fixed)
# - Skill is 0 for easy computer, 1 for normal computer or human, 2 for hard computer
# - Handicap is 50/60/70/80/90/100
#

map_slot1 = 0 255 0 0 0 1 4 1 100
map_slot2 = 0 255 0 0 0 2 4 1 100
map_slot3 = 0 255 0 0 0 3 4 1 100
map_slot4 = 0 255 0 0 0 4 4 1 100
map_slot5 = 0 255 0 0 0 5 4 1 100
map_slot6 = 0 255 0 0 1 7 8 1 100
map_slot7 = 0 255 0 0 1 8 8 1 100
map_slot8 = 0 255 0 0 1 9 8 1 100
map_slot9 = 0 255 0 0 1 10 8 1 100
map_slot10 = 0 255 0 0 1 11 8 1 100

# map type (for map specific stats)

map_matchmakingcategory =
map_statsw3mmdcategory =

# map local path (for map downloads)
# GHost++ doesn't require map files but if it has access to them it can send them to players
# GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file)

map_localpath = NWU-1.1.1.w3x

LuCkYbg
9th July 2009, 11:15 PM
Hmmm here it show me

Creating map file cfg for:
NVB1.1.w3x
NVB1.1
mapl NVB1.1
Sending map config command to ghost
modifying config with the right values
map_size =
map_info =
map_crc =
map_sha1 =
map_width =
map_height =
map_numplayers =
map_numteams =
Slots =
C:\Documents and Settings\LuCkYbOy\Desktop\GHostOne1.3.183\Ghost11\ mapcfgs\NVB1.1.cfg created!
load NVB1.1

Its not full but its doing the job i think problem solved
p.s delete my all posts

Vladimir
10th July 2009, 02:39 PM
Make sure u have firewall disabled when you creating cfgs, some of them mess with udp packets, and normaly cfg is bad at the end...

Taz.
10th July 2009, 03:16 PM
:locked: