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View Full Version : Dota v6.85j Allstars and Changelogs



klee
18th January 2016, 03:55 PM
Download Link - http://www.dota682.com/dota-v6-85j-allstars-w3x/

GENERAL





[*=left]Purge no longer deals damage to summoned units
[*=left]Fixed the following passive abilities not being by Break: Nethertoxin, Tidebringer, Essence Aura, Hunter in the Night, Poison Sting
[*=left]All items abilities with active buffs now can be dispelled properly
[*=left]Bit more optimizations with item handling
[*=left]Fixed shared courier false-positive “item has been dropped”
[*=left]Fixed possible bug with respawning
[*=left]Where’s Courier now can be used to highlight the point where courier has been killed
[*=left]All spawned illusions now automatically being added to the owner’s selection
[*=left]Creep summons now automatically being added to the owner’s selection
[*=left]Quick buy receipe cooldown reduced from 2 to 0.5


[*=left]NEUTRALS



[*=left]Siege Creeps now behave like lane creeps for spell targeting rules
[*=left]Siege Creeps now have 80% Magic Resistance
[*=left]Ancient Thunder Lizard has a new ability: War Drums Aura – provides +15 Attack Speed and +15% Attack Damage
[*=left]Ancient Black Drake has a new ability: Dragonhide Aura – provides +2 Armor, stackable
[*=left]Ancient Dragon Camp units now have 2 less armor
[*=left]Ancient Thunder Lizard’s abilities justified and new hotkeys added
[*=left]Fixed Roshan’s standpoint could be changed by some spells
[*=left]Ancient Lizard won’t cast Stomp any longer by AI
[*=left]Black Dragons no longer spawns that widely
[*=left]Blue Dragonspawn Overseer bonus armor aura now stacks with other armor auras
[*=left]Solid Granite Aura icon changed to Golem’s icon
[*=left]Fixed neutral Alpha Wolf aura icons
[*=left]Fixed Doom interaction with Alpha Wolf aura


[*=left]HEROES

http://d1stats.ru/img/Aba.gif
Abaddon



[*=left]Death Coil cooldown reduced from 5 to 4.5
[*=left]Borrowed Time Aghanim’s Scepter damage redirection increased from 35% to 50%
[*=left]Fixed Frostmourne not being dispellable
[*=left]Improve Aphotic shield dispell
[*=left]Fixed Frostmourne didn’t give bonuses to allies
[*=left]Fixed Borrowed Time duration being outdated (1 second less)


http://d1stats.ru/img/Alch.gif
Alchemist





[*=left]Acid Spray damage increased from 12/16/20/24 to 15/20/25/30
[*=left]Goblin’s Greed Bounty Rune bonus increased from 4x to 5x
[*=left]Fixed Acid Spray dealing physical damage instead of smashing


http://d1stats.ru/img/AA.gif
Ancient Apparition





[*=left]Cold Feet cast range increased from 700 to 700/800/900/1000


http://d1stats.ru/img/AM.gif
Anti-Mage





[*=left]Blink distance rescaled from 1000/1075/1150/1150 to 925/1000/1075/1150
[*=left]Mana Void stun rescaled from 0.1/0.2/0.3 to 0.15


http://d1stats.ru/img/Axe.gif
Axe





[*=left]Fixed Culling Blade didn’t provides bonuses on successfull kill


http://d1stats.ru/img/Bane.gif
Bane





[*=left]Enfeeble cooldown reduced from 10 to 8
[*=left]Brain Sap mana cost reduced from 100/125/150/175 to 70/100/130/160
[*=left]Fiend’s Grip now provides True sight over the target


http://d1stats.ru/img/Bat.gif
Batrider





[*=left]Flamebreak damage over time reduced from 50 per second to 25/30/35/40
[*=left]Flamebreak damage duration increased from 1/2/3/4 to 3/4/5/6
[*=left]Fixed Flamebreak dealing extra instance of damage when dispelled
[*=left]Added Aghanim’s Scepter upgrade: Flaming Lasso grabs its target, as well as the target’s nearest allied hero within 400 range. The secondary target is tethered to the first. Also causes Lasso to deal 100 damage per second.
[*=left]Flaming Lasso now damages 50 per 0.5 instead of 100 per 1 second


http://d1stats.ru/img/BS.gif
Bloodseeker





[*=left]Thirst scaling changed from 100%->25% to 75%->25%
[*=left]Bloodrage heal reduced from 25% to 19/21/23/25%
[*=left]Strygwyr’s Thirst no longer conflict with Dust of appearance and won’t it


http://d1stats.ru/img/Gondar.gif
Bounty Hunter





[*=left]Track allied bonus gold reduced from 50/100/150 to 40/80/120
[*=left]Track now dispells on death


http://d1stats.ru/img/Pandaren.gif
Brewmaster





[*=left]Primal Split Storm’s Dispel Magic area of effect increased from 200 to 600
[*=left]Primal Split Storm’s Dispel Magic cooldown reduced from 8 to 6 seconds
[*=left]Primal Split Earth’s Hurl Boulder cooldown reduced from 7 to 5 seconds
[*=left]Fixed Brewmaster could lose 100% critical strike if attack cancelled
[*=left]Primal Split will now carry Panda’s items auras and effects
[*=left]Primal Split Storm’s dispell now follows the same rules as normal dispell


http://d1stats.ru/img/BB.gif
Bristleback





[*=left]Bristleback passive Quill Spray damage threshold reduced from 250 to 230


http://d1stats.ru/img/Centaur.gif
Centaur





[*=left]Return strength as bonus damage increased from 26/34/42/50% to 30/42/54/66%


http://d1stats.ru/img/CK.gif
Chaos Knight





[*=left]Chaos Strike now lowers the target’s armor by 5 for whenever it crits
[*=left]Chaos Strike critical damage reduced from 150/200/250/300% to 125/175/225/275%
[*=left]Fixed Chaos Strike damage when Phased


http://d1stats.ru/img/Chen.gif
Chen





[*=left]Penitence slow/damage amplification increased from 14/18/22/26% to 15/20/25/30%
[*=left]Test of Faith (Damage) mana cost reduced from 175 to 90/100/110/120
[*=left]Test of Faith (Damage) cooldown reduced from 24 to 16


http://d1stats.ru/img/Bone.gif
Clinkz





[*=left]Strafe cooldown reduced from 45/40/35/30 to 40/35/30/25


http://d1stats.ru/img/Clock.gif
Clockwerk





[*=left]Power Cogs now works better


http://d1stats.ru/img/CM.gif
Crystal Maiden





[*=left]Crystal Nova cooldown reduced from 15 to 13


http://d1stats.ru/img/Darkseer.gif
Dark Seer





[*=left]Base intelligence reduced by 2


http://d1stats.ru/img/Dazzle.gif
Dazzle





[*=left]Poison Touch mana cost reduced from 100/115/130/145 to 100


http://d1stats.ru/img/Banshee.gif
Death Prophet





[*=left]Exorcism spirits increased from 6/13/21 to 8/14/21


http://d1stats.ru/img/FarSeer.gif
Disruptor





[*=left]Thunder Strike cooldown reduced from 16 to 12/11/10/9


http://d1stats.ru/img/Doom.gif
Doom





[*=left]Scorched Earth damage/heal increased from 12/18/24/30 to 12/24/36/48
[*=left]LVL? Death cooldown reduced from 8 to 7


http://d1stats.ru/img/DK.gif
Dragon Knight





[*=left]Breathe Fire debuff duration increased from 8 to 11 seconds


http://d1stats.ru/img/Trax.gif
Drow Ranger





[*=left]Trueshot Aura bonus damage increased from 18/24/30/36% to 20/26/32/38%
[*=left]Trueshot Aura cooldown reduced from 120 to 100
[*=left]Fixed Trueshot Aura visuals never been attached to illusions


http://d1stats.ru/img/ES.gif
Earthshaker





[*=left]Fissure damage reduced from 125/175/225/275 to 110/160/210/260


http://d1stats.ru/img/Chief.gif
Tauren Chieftain





[*=left]Echo Stomp area of effect increased from 475 to 500
[*=left]Ancestral Spirit mana cost rescaled from 110 to 80/90/100/110
[*=left]Ancestral Spirit attack damage per creep increased from 3/6/9/12 to 6/9/12/15


http://d1stats.ru/img/Enchantress.gif
Enchantress





[*=left]Nature’s Attendants wisp count increased from 3/5/7/9 to 4/6/8/10
[*=left]Impetus is no longer a Unique Attack Modifier


http://d1stats.ru/img/Enigma.gif
Enigma





[*=left]Midnight Pulse cast time reduced from 0.2 to 0.1
[*=left]Midnight Pulse area of effect reduced from 600 to 550
[*=left]Black Hole radius increased from 400 to 420


http://d1stats.ru/img/Gyro.gif
Gyrocopter





[*=left]Rocket Barrage damage per rocket reduced from 8/13/18/23 to 7/12/17/22
[*=left]Call Down slow no longer pierces Spell Immunity
[*=left]Fixed Calldown pointer size being too small


http://d1stats.ru/img/Huskar.gif
Huskar





[*=left]Berserker’s Blood Magic Resistance per stack reduced from 4/5/6/7 to 3/4/5/6
[*=left]Life Break now applies basic dispell


http://d1stats.ru/img/Invoker.gif
Invoker





[*=left]Intelligence growth increased from 3.2 to 4.0
[*=left]Alacrity speed/damage bonus increased from 20->80 to 30->90
[*=left]Aghanim’s Scepter now adds one level to the stats provided by Quas, Wex, and Exort on all Invoked spells
[*=left]Fixed Tornado’s range not being increased by Aghanim


http://d1stats.ru/img/THD.gif
Jakiro





[*=left]Dual Breath’s fiery wave now moves at the same speed as its icy wave: 850 to 1050
[*=left]Dual Breath damage increased from 16/26/56/76 to 20/40/60/80
[*=left]Ice Path range increased from 1100 to 1200


http://d1stats.ru/img/Jugger.gif
Juggernaut





[*=left]Blade Fury damage increased from 80/100/120/140 to 80/105/130/155
[*=left]Blade Fury now applies basic dispell


http://d1stats.ru/img/Kotl.gif
Keeper of the Light





[*=left]Chakra Magic spell cooldown increased from 1/2/3/4 to 2/3/4/5


http://d1stats.ru/img/Admiral.gif
Kunkka





[*=left]Tidebringer damage increased from 15/30/45/60 to 20/35/50/65
[*=left]X Marks the Spot cast range rescaled from 350/550/750/1000 to 400/600/800/1000
[*=left]X Marks the Spot cooldown rescaled from 19/16/13/10 to 26/20/14/8
[*=left]Ghost Ship cast point reduced from 0.4 to 0.3


http://d1stats.ru/img/Legion.gif
Legion Commander





[*=left]Base damage increased by 4
[*=left]Overwhelming Odds cooldown reduced from 18 to 15
[*=left]Press The Attack cast time reduced from 0.3 to 0.2


http://d1stats.ru/img/Lesh.gif
Leshrac





[*=left]Base damage reduced by 4
[*=left]Lightning Storm jump distance reduced from 650 to 475
[*=left]Lightning Storm damage reduced from 80/140/200/260 to 50/100/150/200


http://d1stats.ru/img/Lich.gif
Lich





[*=left]Sacrifice no longer splits XP with enemies
[*=left]Chain Frost projectile speed increased from 750 to 850
[*=left]Chain Frost attack speed slow increased from 20 to 30


http://d1stats.ru/img/Naix.gif
Lifestealer





[*=left]Rage cooldown reduced from 19 to 16
[*=left]Infest and Control can now be used on Ancient Creeps
[*=left]Fixed Infest didn’t damage ancient units
[*=left]Infest now carry all Lifestealer’s auras from items to targeted unit
[*=left]Assimilates now carry all target’s auras from items to Lifestealer unit
[*=left]Assimilate now applies strong dispell onto the target
[*=left]Fixed Infest allows Lifestealer to take over Couriers, Spirit bear, Familiar, Infernal, Roshan and Primal Split Pandas


http://d1stats.ru/img/Lina.gif
Lina





[*=left]Light Strike Array damage reduced from 120/160/200/240 to 80/120/160/200
[*=left]Laguna Blade damage reduced from 450/675/950 to 450/650/850


http://d1stats.ru/img/Lion.gif
Lion





[*=left]Finger of Death Aghanim’s Scepter upgrade area of effect increased from 200 to 300


http://d1stats.ru/img/Lone.gif
Lone Druid





[*=left]Summon Spirit Bear cooldown reduced from 180/160/140/120 to 120
[*=left]Battle Cry bonus damage increased from 60/90/120 to 90/120/150
[*=left]Battle Cry bonus armor increased from 6/12/18 to 10/15/20


http://d1stats.ru/img/Luna.gif
Luna





[*=left]Strength gain increased from 1.9 to 2.2
[*=left]Eclipse cooldown reduced from 160/150/140 to 140
[*=left]Eclipse Aghanim’s Scepter beam count increased from 6/10/14 to 6/12/18


http://d1stats.ru/img/Lycan.gif
Lycan





[*=left]Strength gain increased from 2.75 to 3.0
[*=left]Shapeshift critical strike chance increased from 30% to 30/35/40%
[*=left]Fixed Break affecting Lycan’s Wolves’ critical strike as well


http://d1stats.ru/img/Magnus.gif
Magnus





[*=left]Empower cooldown reduced from 12 to 8
[*=left]Fixed Empower bonuses being lost on morph
[*=left]Empower no longer has autocast (it didn’t ever work as intended anyway)


http://d1stats.ru/img/Medusa.gif
Medusa





[*=left]Mystic Snake damage and mana steal boost per jump increased from 25% to 35%


http://d1stats.ru/img/Potm.gif
Mirana





[*=left]Agility growth from increased 2.75 to 3.3
[*=left]Starfall secondary strike search radius increased from 325 to 425


http://d1stats.ru/img/Morph.gif
Morphling





[*=left]Agility growth increased from 3 to 3.4
[*=left]Adaptive Strike damage rescaled from 20/40/60/80 to 50/60/70/80


http://d1stats.ru/img/Naga.gif
Naga Siren





[*=left]Rip Tide damage rescaled from 130/160/190/220 to 100/140/180/220
[*=left]Song of the Siren Aghanim’s Scepter heal increased from 6% to 8%


http://d1stats.ru/img/Furion.gif
Nature’s Prophet





[*=left]Sprout cast time reduced from 0.5 to 0.35
[*=left]Sprout mana cost reduced from 100/120/140/160 to 70/90/110/130
[*=left]Force of Nature’s Treants movement speed increased from 300 to 325
[*=left]Force of Nature’s Treants vision reduced from 1200 to 1000
[*=left]Greater Treant Base Attack Time reduced from 1.75 to 1.0
[*=left]Wrath of Nature Aghanim’s Scepter now applies a 4 second buff on the units it hits, which will spawn the extra treant if the unit dies during that time


http://d1stats.ru/img/Necro.gif
Necrolyte





[*=left]Death Pulse damage increased from 75/125/200/275 to 125/175/225/275
[*=left]Heartstopper Aura no longer affects ancient creeps
[*=left]Sadist health regen increased from 1/2/3/4 to 1/2/3/6
[*=left]Sadist mana regen increased from 2/4/6/10 to 2/4/6/12


http://d1stats.ru/img/Bala.gif
Night Stalker





[*=left]Base health regen increased from 0.25 to 2


http://d1stats.ru/img/NA.gif
Nerubian Assassin





[*=left]Burrow Impale cooldown reduced from 9 to 7
[*=left]Burrow Impale and Mana Burn bonus range increased from 50% to 75%
[*=left]Vendetta duration increased from 25/35/50 to 40/50/60


http://d1stats.ru/img/Ogre.gif
Ogre Magi





[*=left]Base armor increased by 1
[*=left]Bloodlust attack speed bonus increased from 20/30/40/50 to 30/40/50/60
[*=left]Bloodlust can now be cast on structures
[*=left]Bloodlust can now be multicasted on allies who already have Bloodlust buff (to refresh it’s duration)
[*=left]Multicast no longer waste Bloodlust if picks invalid target for Bloodlust
[*=left]Multicast no longer waste Bloodlust on the initial target
[*=left]Multicast can now throw Ignite into Ancient creeps
[*=left]Fixed Unrefined Fireblast cooldown not being supported by cooldown reductions


http://d1stats.ru/img/Omni.gif
Omniknight





[*=left]Purification cast point reduced from 0.4 to 0.25
[*=left]Repel now applies basic dispell


http://d1stats.ru/img/Oracle.gif
Oracle





[*=left]Fortune’s End cast time reduced from 0.3 to 0
[*=left]Fortune’s End cast range increased from 650 to 850
[*=left]Fortune’s End radius increased from 215 to 300
[*=left]Fortune’s End damage rescaled from 75/150/225/300 to 90/120/150/180
[*=left]Fortune’s End cooldown rescaled from 12 to 15/12/9/6
[*=left]Fate’s Edict no longer amplifies incoming non-magical damage
[*=left]Fate’s Edict now has normal purgability rules
[*=left]Purifying Flames cooldown reduced from 2.5 to 2.25
[*=left]Fortune’s End can now be casted on invulnerable units
[*=left]Fixed Fate’s Edict didn’t beind dispelled by Fortune’s End
[*=left]Fixed Fortune’s End purge didn’t remove some buffs


http://d1stats.ru/img/OD.gif
Obsidian Destroyer





[*=left]Strength gain increased from 1.85 to 2.3
[*=left]Sanity’s Eclipse now always removes 40% of affected heroes’ max mana
[*=left]Sanity’s Eclipse mana loss no longer pierces Spell Immunity
[*=left]Sanity’s Eclipse cast range increased from 600/650/700 to 700
[*=left]Sanity’s Eclipse cast range is no longer increased with Aghanim’s Scepter


http://d1stats.ru/img/PA.gif
Phantom Assassin





[*=left]Stifling Dagger now applies your attack’s on-hit effects
[*=left]Blur no longer has a 0.75 second delay


http://d1stats.ru/img/PL.gif
Phantom Lancer





[*=left]Agility growth reduced from 3 to 2.6
[*=left]Doppelganger cast time increased from 0 to 0.1
[*=left]Doppelganger now dispells only negative debuffs instead of all


http://d1stats.ru/img/Phoenix.gif
Phoenix





[*=left]Sun Ray max health damage per second increased from 1/2/3/4% to 1.25/2.5/3.75/5%
[*=left]Supernova now applies strong dispell onto the Phoenix and the target


http://d1stats.ru/img/Puck.gif
Puck





[*=left]Illusory Orb speed increased from 600 to 650
[*=left]Illusory Orb cooldown reduced from 12 to 11 seconds
[*=left]Dream Coil cooldown reduced from 85 to 75


http://d1stats.ru/img/Pudge.gif
Pudge





[*=left]Rot damage rescaled from 35/60/85/110 to 30/60/90/120
[*=left]Rot move slow increased from 20/22/24/26% to 27%


http://d1stats.ru/img/Pugna.gif
Pugna





[*=left]Base movement speed increased from 320 to 330
[*=left]Nether Ward is now placed at the target location using a 150 cast range ability
[*=left]Life Drain damage/steal per second increased from 150/185/220 to 150/200/250
[*=left]Fixed Nether ward lasts forever


http://d1stats.ru/img/QoP.gif
Queen of Pain





[*=left]Sonic Wave damage reduced from 290/390/490 to 290/380/470 (Aghanim’s Scepter damage reduced from 325/450/575 to 325/440/555)


http://d1stats.ru/img/Razor.gif
Razor





[*=left]Static Link now drains damage smoothly over its duration rather than every second


http://d1stats.ru/img/Riki.gif
Riki





[*=left]Permanent Invisibility health regen increased from 4/5/6/7 to 6/8/10/12


http://d1stats.ru/img/SK.gif
Sand King





[*=left]Caustic Finale debuff expire damage increased from 30% to 50%
[*=left]Caustic Finale debuff slow increased from 20% to 25%


http://d1stats.ru/img/SD.gif
Shadow Demon





[*=left]Shadow Poison cooldown reduced from 2.75 to 2.5


http://d1stats.ru/img/Rhasta.gif
Shadow Shaman





[*=left]Shackles cooldown reduced from 16 to 10
[*=left]Shackles total damage increased from 120/160/160/200 to 120/180/240/300


http://d1stats.ru/img/Silencer.gif
Silencer





[*=left]Fixed Last Word countdown debuff not being purgeable


http://d1stats.ru/img/King.gif
Skeleton King





[*=left]Base damage increased by 7
[*=left]Reincarnation Aghanim’s Scepter ally death delay increased from 5 to 7 seconds
[*=left]Reincarnation Aghanim’s Scepter ally wraith aura now remains active during Reincarnation


http://d1stats.ru/img/Skywrath.gif
Skywrath Mage





[*=left]Concussive Shot cooldown reduced from 20/18/16/14 to 18/16/14/12
[*=left]Mystic Flare no longer splits its damage over Spell Immune heroes
[*=left]Mystic Flare no longer splits its damage over invulnerable heroes


http://d1stats.ru/img/Slardar.gif
Slardar





[*=left]Sprint now provides phased movement
[*=left]Sprint cooldown reduced from 23 to 17
[*=left]Sprint duration reduced from 16 to 12


http://d1stats.ru/img/Sniper.gif
Sniper





[*=left]Shrapnel delay reduced from 1.4 to 1.2 seconds


http://d1stats.ru/img/Spectre.gif
Spectre





[*=left]Desolate now works on non-hero units if they are alone
[*=left]Fixed Desolate triggers on structures
[*=left]Desolate now triggers on attack landing instead of attack start event


http://d1stats.ru/img/Bara.gif
Spirit Breaker





[*=left]Greater Bash now uses pseudo random chance


http://d1stats.ru/img/Storm.gif
Storm Spirit





[*=left]Static Remnant mana cost increased from 70/80/90/100 to 100
[*=left]Static Remnant unobstructed vision reduced from 800 to 600
[*=left]Ball Lightning base mana cost increased from 15 + 7% to 30 + 8%


http://d1stats.ru/img/Sven.gif
Sven





[*=left]Base intelligence increased by 2
[*=left]Great Cleave damage increased from 20/35/50/65 to 30/42/54/66%


http://d1stats.ru/img/Techies.gif
Techies





[*=left]Techies’ mines are no longer triggered when destroyed
[*=left]Techies’ mines can now be destroyed using Quelling Blade/Battle Fury
[*=left]Techies’ mines now provide 10 Gold for destroying them
[*=left]Land Mines cooldown and mana cost reduced by 50%
[*=left]Land Mines damage reduced by 50%
[*=left]Land Mines no longer have a max count
[*=left]Land Mines and Stasis Traps no longer block neutral spawns
[*=left]Techies will no longer respawn 50% faster if suicides via Bloodstone


http://d1stats.ru/img/Lanaya.gif
Templar Assassin





[*=left]Fixed issues with Psionic trap counter


http://d1stats.ru/img/TB.gif
Terrorblade





[*=left]Reflection now affects all enemy heroes in a 900 area of effect
[*=left]Reflection attack and move slow reduced from 60% to 25%
[*=left]Reflection cooldown rescaled from 22/18/14/10 to 22/20/18/16
[*=left]Conjure Image illusions are known as illusions to enemies
[*=left]Conjure Image cast point reduced from 0.5 to 0.15
[*=left]Metamorphosis now emits a 900 range aura that affects his nearby illusions, causing them to match his current form
[*=left]Sunder cast range increased from 325 to 550
[*=left]Sunder minimum health increased from 20 to 25%


http://d1stats.ru/img/Tide.gif
Tidehunter





[*=left]Gush armor reduction increased from 2/3/4/5 to 3/4/5/6


http://d1stats.ru/img/Shredder.gif
Goblin Shredder





[*=left]Whirling Death cooldown reduced from 8 to 6
[*=left]Whirling Death now dispells if target reincarnates


http://d1stats.ru/img/Tinker.gif
Tinker





[*=left]Rearm channel time reduced from 3/2/1 to 3/1.5/0.75


http://d1stats.ru/img/Tiny.gif
Tiny





[*=left]Base strength increased from 24 to 26
[*=left]Base intelligence increased from 14 to 17


http://d1stats.ru/img/Treant.gif
Treant Protector





[*=left]Leech Seed mana cost reduced from 140 to 100/110/120/130


http://d1stats.ru/img/Troll.gif
Troll Warlord





[*=left]Fervor attack speed per stack increased from 16/22/28/34 to 20/25/30/35
[*=left]Fixed Troll’s Axes cooldown not being supported by cooldown reductions


http://d1stats.ru/img/Tusk.gif
Tuskarr





[*=left]Ice Shards mana cost increased from 90 to 100/105/110/115
[*=left]Snowball max launch time reduced from 4 to 3 seconds
[*=left]Frozen Sigil no longer goes through Spell Immunity
[*=left]Aghanim’s Scepter Walrus Kick now deals 200 damage


http://d1stats.ru/img/Zombie.gif
Undying





[*=left]Aghanim’s Scepter no longer improves Flesh Golem
[*=left]Aghanim’s Scepter now increases Decay’s strength steal from 4 to 10
[*=left]Decay now has sound effect
[*=left]Tombstone Zombies attack damage reduced from 41 to 35
[*=left]Tombstone now requires a constant number of attacks to be destroyed: 3/4/5/7 from heroes
[*=left]Soul Rip can now restore 1/2/3/4 health to Tombstone


http://d1stats.ru/img/Ursa.gif
Ursa





[*=left]Strength gain reduced from 2.9 to 2.7
[*=left]Earthshock cooldown reduced from 6 to 5
[*=left]Enrage fury swipes multiplier reduced from 1.5/2/2.5 to 1.5/1.75/2
[*=left]Enrage cooldown reduced from 50/45/40 to 50/40/30


http://d1stats.ru/img/VS.gif
Vengeful Spirit





[*=left]Agility gain increased from 2.8 to 3.3
[*=left]Base movement speed increased from 295 to 300


http://d1stats.ru/img/Veno.gif
Venomancer





[*=left]Poison Sting damage increased from 5/10/15/20 to 6/12/18/24
[*=left]Poison Sting now works normally on illusions
[*=left]Poison Nova damage per second reduced from 36/58/81 to 30/55/80 (Aghanim’s Scepter damage per second increased from 58/81/108 to 60/85/110)
[*=left]Poison Nova duration increased from 12/14/15/16 to 16


http://d1stats.ru/img/Viper.gif
Viper





[*=left]Agility growth increased from 2.5 to 2.9


http://d1stats.ru/img/Necrolic.gif
Visage





[*=left]Familiar’s Stone Form area of effect increased from 325 to 340


http://d1stats.ru/img/WL.gif
Warlock





[*=left]Golems can no longer be destroyed by Purge


http://d1stats.ru/img/Weaver.gif
Weaver





[*=left]The Swarm mana cost rescaled from 100 to 70/80/90/100
[*=left]The Swarm cooldown reduced from 36/33/30/27 to 35/30/25/20


http://d1stats.ru/img/WD.gif
Witch Doctor





[*=left]Death Ward damage increased from 60/90/120 to 60/105/150
[*=left]Death Ward no longer bounces once at level 3


http://d1stats.ru/img/Wyvern.gif
Winter Wyvern





[*=left]Splinter Blast projectile now disjointable


ITEMS

http://d1stats.ru/img/itemspic/aegis.jpg
Aegis





[*=left]Aegis’ heal can now be stopped only by 20+ damage rather than 1+


http://d1stats.ru/img/itemspic/bs.jpg
Bloodstone





[*=left]Respawn time reduction reduced from 4 per charge to 3 per charge
[*=left]Bloodstone no longer reduces gold lost on death
[*=left]Bloodstone no longer grants vision/experience where its owner died


http://d1stats.ru/img/itemspic/bottle.jpg
Bottle





[*=left]Health/mana restore reduced from 135/70 to 110/70
[*=left]Bottle now shows notify 20 seconds before rune going to be activated automatically


http://d1stats.ru/img/itemspic/29.jpg
Courier





[*=left]Fixed couriers didn’t being recognized by fountain’s abilities (heal and bottle recharging)
[*=left]Courier’s “Collect your items” now collect all items from Circle of Power as well
[*=left]Smoke can now be used by Couriers
[*=left]Fixed items from dead courier could be taken with Pickup all items button


http://d1stats.ru/img/itemspic/basher.jpg
Cranium Basher





[*=left]Fixed Cranium Basher and some other Bashes lacks visual stun indicator


http://d1stats.ru/img/itemspic/crimson.jpg
Crimson Guard





[*=left]Recipe cost reduced from 825 to 600


http://d1stats.ru/img/itemspic/diffus.jpg
Diffusal Blade





[*=left]Purge cooldown reduced from 8 to 0


http://d1stats.ru/img/itemspic/janggo.jpg
Janggo of Endurance





[*=left]Endurance active buff increased from 20 to 25 bonus attack speed


http://d1stats.ru/img/itemspic/javelin.jpg
Javelin





[*=left]Fixed Javelins triggering on attack start, not on real attack


http://d1stats.ru/img/itemspic/dust.jpg
Dust of Appearance





[*=left]Cooldown reduced from 60 to 30


http://d1stats.ru/img/itemspic/Mango.jpg
Enchanted Mango





[*=left]Cost reduced from 150 to 125
[*=left]Cast range increased from 250 to 400


http://d1stats.ru/img/itemspic/ethereal.jpg
Ethereal Blade





[*=left]Ether Blast cooldown reduced from 30 to 20


http://d1stats.ru/img/itemspic/eul.jpg
Eul’s Scepter of Divinity





[*=left]Cyclone cast range reduced from 700 to 575


http://d1stats.ru/img/itemspic/GuardianGreaves.jpg
Guardian Greaves





[*=left]Mend cooldown reduced from 45 to 40


http://d1stats.ru/img/itemspic/GlimmerCape.jpg
Glimmer Cape





[*=left]Glimmer fade time increased from 0.4 to 0.6
[*=left]Glimmer buff is now purgeable
[*=left]Glimmer buff magic resistance reduced from 55 to 45%
[*=left]Glimmer buff cast range reduced from 900 to 800
[*=left]Glimmer buff mana cost reduced from 130 to 110
[*=left]Glimmer visual effect on initial cast is now more obvious


http://d1stats.ru/img/itemspic/tarasq.jpg
Heart of Tarrasque





[*=left]Health restore per second increased from 3.25 to 4%


http://d1stats.ru/img/itemspic/heavenshalberd.jpg
Heaven’s Halberd





[*=left]Heaven’s Halberd
[*=left]Can now be disassembled


http://d1stats.ru/img/itemspic/helmofdominator.jpg
Helm of the Dominator





[*=left]Now sets the Dominated unit’s health to a minimum of 1400


http://d1stats.ru/img/itemspic/helmironwill.jpg
Helm of Iron Will





[*=left]Cost reduced from 950 to 900


http://d1stats.ru/img/itemspic/lotusorb.jpg
Lotus Orb





[*=left]Echo Shell mana cost reduced from 100 to 75
[*=left]Echo Shell cooldown reduced from 17 to 15
[*=left]Lotus Orb now supports channeling spells
[*=left]Fixed some Lotus Orb spells iteraction


http://d1stats.ru/img/itemspic/wand.jpg
Magic Stick





[*=left]Ring of Health moved to Cache & Demonic Artefacts from Sena, and Sena now sells Magic stick. Hotkeys changed: Ring of Health from G to E, Magic stick from C to T


http://d1stats.ru/img/itemspic/manta.jpg
Manta Style





[*=left]Mirror Image range/melee cooldown reduced from 50/35 to 45/30
[*=left]Mirror Image mana cost reduced from 165 to 125


http://d1stats.ru/img/itemspic/medal.jpg
Medallion of Courage





[*=left]Can no longer target Spell Immune enemies
[*=left]Reduces armor values by half against Roshan
[*=left]Medallion of Courage and Solar Crest now respects Linken’s Sphere


http://d1stats.ru/img/itemspic/SolarCrest.jpg
Solar Crest





[*=left]Evasion and miss chance reduced from 30% to 25%
[*=left]Can no longer target Spell Immune enemies
[*=left]Reduces armor values by half against Roshan
[*=left]Medallion of Courage and Solar Crest now respects Linken’s Sphere


http://d1stats.ru/img/itemspic/mjollnir.jpg
Mjollnir





[*=left]Chain Lightning targets count increased from 8 to 12
[*=left]Static Charge can now proc lightning at Ancients
[*=left]Static Charge won’t waste a lightning at magic immune units anymore
[*=left]Fixed Maelstrom and Mjollnir lightnings had range limit 700
[*=left]Fixed bug with Maelstrom and Mjollnir when lightnings never proc


http://d1stats.ru/img/itemspic/MoonShard.jpg
Moon Shard





[*=left]No longer requires a recipe


http://d1stats.ru/img/itemspic/necro.jpg
Necronomicon





[*=left]Necronomicon Warrior and Archer health increased from 600/700/800 to 700/800/900


http://d1stats.ru/img/itemspic/orbofvenom.jpg
Orb of Venom





[*=left]Fixed Orb of Venom deals no damage
[*=left]Orb of Venom will be dispelled if target is already under effect of Eye of Skadi


http://d1stats.ru/img/itemspic/pipe.jpg
Pipe of Insight





[*=left]Insight Aura now works on the carrier


http://d1stats.ru/img/itemspic/phaseboots.jpg
Phase Boots





[*=left]Phase duration reduced from 3.6 seconds to 2.5 seconds
[*=left]Phase bonus speed increased from 16% to 24% for melee heroes, 20% for ranged
[*=left]Bash won’t iteract with spell block if proc while Phased


http://d1stats.ru/img/itemspic/pt.jpg
Power Treads





[*=left]Attack speed reduced from 30 to 25


http://d1stats.ru/img/itemspic/quellingblade.jpg
Quelling Blade





[*=left]Chop cooldown reduced from 5 to 4 seconds (same for Battle Fury)


http://d1stats.ru/img/itemspic/radiance.jpg
Radiance





[*=left]Recipe cost reduced from 1425 to 1350


http://d1stats.ru/img/itemspic/guinso.jpg
Guinsoo Scythe of Vyse





[*=left]Cooldown reduced from 35 to 30


http://d1stats.ru/img/itemspic/townportal.jpg
Town Portal Scroll





[*=left]Town Portal Scroll cost reduced from 100 to 75
[*=left]New model for Scroll of TP item on the ground
[*=left]Fixed Scroll of Teleportation ground model remains if the item was destroyed


http://d1stats.ru/img/itemspic/ringofhealth.jpg
Ring of Health





[*=left]Ring of Health cost reduced from 875 to 850
[*=left]Ring of Health moved to Cache & Demonic Artefacts from Sena, and Sena now sells Magic stick. Hotkeys changed: Ring of Health from G to E, Magic stick from C to T


http://d1stats.ru/img/itemspic/urn.jpg
Urn of Shadows





[*=left]Urn of Shadows now has debuff indicator when used on enemies


http://d1stats.ru/img/itemspic/voidstone.jpg
Void Stone





[*=left]Void Stone cost reduced from 875 to 850
[*=left]Ring of Health moved to Cache & Demonic Artefacts from Sena, and Sena now sells Magic stick. Hotkeys changed: Ring of Health from G to E, Magic stick from C to T
[*=left]Ring of Health moved to Cache & Demonic Artefacts from Sena, and Sena now sells Magic stick. Hotkeys changed: Ring of Health from G to E, Magic stick from C to T


http://d1stats.ru/img/itemspic/veil.jpg

Veil of Discord

[*=left]Recipe cost reduced from 1100 to 900

NiGhT^^StAlKeR
19th January 2016, 11:15 AM
Sounds nice, I need few more info thought

1) Earlier changelogs? Since this map seems to be few steps ahead, not just next map. Many new items and such. Find all the changes between our SS map, and this map.

2) Does dota2 also has this kind of changes? If it differs from dota2 updates, we shouldn't update it.

Fika[F]
19th January 2016, 11:32 AM
lotus orb and moon shard changes? wtf is this, this isn't d1 update

klee
19th January 2016, 02:27 PM
that's 6.85, I'll search for 6.84


and yes, it's up to dota2, well not actually up to dota2, since dota2 got new patch 6.86, but the 6.85 patch from dota2 is same as this one

klee
19th January 2016, 02:32 PM
https://www.dota2.com/684/ here's the complete change for 6.84

Ultimatetroll
30th January 2016, 10:51 PM
If any of u have played this map and there are no bugs,why not update it right away?

b0b0
31st January 2016, 09:58 PM
I've played the 6.85 map and there were a few players having a goldhack.
Don't know if that has anything to do with the map.
Played on eurobattle.net but the bot was connected to some russian room of an other server too.
The updates etc were great.
If you are used to dota2, the 6.83 map feels so old.

klee
1st February 2016, 05:58 PM
go upload it ffs, we're playing on antique map from 1696 while dota2 has future versions 6.99