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GoodanGeL
28th April 2011, 08:27 PM
Salut in primul rand :)

Va anunt ca a aparut o noua versiune de Defense of the Ancients adica v6.72 cu modificari majore si minore. Vreau sa va prezint pe cele majore ca sa stiti ce a schimbat Icefrog in mare. O sa le infatisez pe rand asa cum sunt si in changelog.

Eroi :

~ Axe :

- Base HP regeneration increased from 0.25 to 1E mai tanky acum Axe cu regenul asta nou ceea ce inseamna sa incercati acea miscare zorro cu 2 stout shield si tangoes :happy:
~ Bane :
Old Enfeeble:
============
Reduces attack damage by 40/60/80/100% of base damage

Manacost: 125
Cooldown: 15

New Enfeeble:
============
Reduces attack damage by 25/50/75/100

Manacost: 125
Cooldown: 12

Note: Previous was base damage only (it did not reduce bonus damage from items), this reduces total damage by a constant amount.L-a nerfat saracu :D, la lvl 4 ii facea 0 dmg :omg: acu ii scade doar cu 25/50/75/100 dmg pe fiecare lvl ceea ce inseamna adios stats!
~ Rexxar :

- Greater Hawk's invisibility fade time decreased from 8 to 5 secondsOho!

Increases cast range from 600 to 950
Decreases cooldown from 80/75/70 to 45
Frate ... sa vezi ce banat/ales o sa fie acum Rexxaru' la challs
~ Nessaj :

- Chaos Bolt damage improved from 1-200 to 1-200/50-225/75-250/100-275
- Chaos Bolt now has a floating text indicator for the damage doneMai mult dmg = mai bun; o sa va apara si cat dmg i-ati facut (gen midas cand dati pe creep)
~ Chen :

- Test of Faith's secondary ability to teleport units is now a part of Holy Persuasion insteadAdica spellu' ala cu care luai tu creepi da acum TP in baza la aliati
~ Dark Seer :

Wall of Replica illusion damage improved from 70% to 70/80/90%
- Added an Aghanim's Scepter upgrade (and visual effect)
Creates illusions of allied heroes as well as enemy heroes. Allied illusions deal 50% damage.Back to the original :happy:; 90% dmg la ultimul lvl e de banat/ales asta la challs + faptul ca poti face si pe aliati
~ Void :

- Chronosphere now reveals Invisible units$@|_ riki!

- Time Walk slow affects all units along his path, instead of just at the destinationPrimul skill da slow pe tot traseul sau de teleport (sau ce o fi -.-) + cand aterizeaza; in teamfights treci prin 2-3 eroi si aterizezi la ultimul cu cronosfera pac-pac bucatz slow la totzi ;)
~ Wisp :

- Base damage increased from 33-42 to 43-52
- Attack range increased from 525 to 575
- Tether movement speed bonus reduced from 15/20/25/30% to 20%
- Tether stun duration rebalanced from 1/1.25/1.5/1.75 to 0.75/1.25/1.75/2.25
- Spirits Oscillation subabilities no longer interrupt Wisp's movement
- Spirits now circle slightly faster when there are fewer alive
- Spirits no longer slow
- Spirits life duration increased by 3 seconds
- Spirits now spawn over 4 second interval instead of 6

Old Overcharge:
================
Grants bonus attack speed, drains 2.5% of his current HP and MP per second. If Io is tethered to an ally the bonus attack speed is also granted to that ally.

This is a toggle ability.

Attack Speed: 60/80/100/120


New Overcharge:
================
Grants bonus attack speed and damage reduction, drains 2.5% of his current HP and MP per second. If Io is tethered to an ally attack speed and damage reduction is also granted to that ally.

This is a toggle ability.

Attack Speed: 40/50/60/70
Damage Reduction: 5/10/15/20% [Reduces damage taken]Cu asa nerf ma indoiesc ca o sa joace cineva cu el, doar la AR poate ... dar nu stiu de ce am impresia ca a facut bine nerfandu-l :huh:
~ Aurel Vlaicu :

- Added an Aghanim's Scepter upgrade (and visual effect)
Call Down now has a global cast range and the second rocket does 75 more damage.Frateeeeeeeee =))) Mass FUN!
~ Huskar :

It now has a 600 cast range and causes Huskar to quickly dash forward towards the target. You are magic immune while running forward. If you get interrupted, the dash stops.Ultimata acum poate fi data de la o distanta de 600 range, iar cand o dai te duci rapid spre el fiind imun la magii
~ Icarus :

- Icarus Dive no longer makes Phoenix spell immune. If he is disabled during it, he stops
- Sun Ray no longer slows
- Fire Spirits now trigger in the area around you and your target when you use Target Fire Spirits
Naspa, nu mai e imun in dive; laseru nu mai face slow ... iar cand trimiti pasarile ca sa-i faci dmg/heal cuiva iti trimiti si tie
~ Invoker :

- No longer gets interrupted by casting orbs or invokeSuper, asta inseamna ca nu vei mai fi intrerupt cand selectezi orb-urile sau cand faci un nou spell :X

- Alacrity can now target mechanical units
- Alacrity manacost increased from 50 to 100
- Alacrity bonus damage & attack speed decreased from 30->90 to 20->80Dap, acum o poti da si pe glaive sau wagon ;) dar vezi ca i-au crescut costul de mana (adica no sa mai poti spama pe lane :s) si i-au scazut dmg si AS-ul

- Ice Wall no longer affects magic immune units
Mda...
~ Leoric :

- Reincarnation now does a 700 AoE 3 second 30% slow around the area where he respawns
eheh3h3h
~ Magina :

- Base attack time improved from 1.45 to 1.35:omg:
~ Meepo :

- Added an Aghanim's Scepter upgrade
Creates an extra clone once the item is acquired. Please note that the item is undroppable once the clone is created.:bless:
~ Morphling :

- Replicate now has a visual time (player only) that counts down its duration
- Morph now has a visual effect
Shows one visual effect for transforming agility, and another one for strength. This effect can be seen by both teams.
Adica-l vezi atat tu (jucatorul de Morph) aliatii cat si inamici cand dai pe STR ori pe AGI; efectul e super :cool:
~ Naix :

Old Infest:
============
Naix infests a target, hiding in it.

Regains health based on the HP the unit has when he gets out of it

Level 1 Targets: Allied and Neutral Units
Level 2/3 Targets: Enemy, Allied and Neutral Units

HP Healed: Current Target HP (for level 1/2), Max Target HP (for level 3)

Cooldown: 100/60/30
Casting Range: 150
Manacost: 50

Note: This kills the infested unit.



New Infest:
============
Naix infests a target, hiding in it. When he comes out of a unit, he deals damage to all nearby enemy units.

Damage: 150/275/400
AOE: 700

Targets: Allied Heroes, Allied Creeps, Enemy Creeps (including neutrals)

If the unit is an enemy creep, Naix will devour it first, gaining health equal to the unit's current HP.

Cooldown: 100
Casting Range: 150
Manacost: 50
:ph34r:
~ Naga Siren :

- Nearby Naga Siren illusions now play the Ensnare animationCa la Lancer, toate iluziile fac animatia de plasa

- Critical Strike replaced with Rip Tide

Rip Tide:
==========
Calls upon the power of the seas, creating an enchanted wave that deals damage and degrades enemy unit's armor for 8 seconds.

Damage: 130/160/190/220
Armor Reduction: 2/3/4/5
Duration: 8

AoE: 350
Distance: 600

Cooldown: 12
Manacost: 80/90/100/110Aoe medallion cu dmg :))

- Song of the Siren reworked

Old Song of the Siren:
=======================
Sleeps all enemy units in range. Slept units are invulnerable until the end of the spell.

Duration: 6/7/8
AoE: 1000/1500/2000

Cooldown: 120
Manacost: 200

Song of the Siren:
===================
Releases a melody around you the puts enemy units to sleep while they are in your range. Units wake up if you leave the area or the duration of the melody runs out. Slithice can choose to end the melody at any point.

AoE: 750 (units have to be continuously under the song to be slept)

Duration: 6
Cooldown: 180/120/60
Manacost: 100

Note: Ends when duration ends, units go out of range or Naga Siren dies. Affects buildings.Bun deci ce avem aici noi? Schimbat e ca nu mai sunt invulnerabili :vuvu:, faptul ca da somn si pe langa unde merge ea si ca afecteaza cladirile, o poti opri cand vrei tu; efectul e cool apropo
~ Necrolyte :

- Reaper's Scythe reworked slightly
The HP difference calculation is now processed after the stun duration is over, so any damage you do in between the start of the effect and the end is included in the final damage dealt. The stun duration is now reduced from 1.5 to 1 second.Adica ia in calcul si dmg pe care-l faci in timp ce e stunned, tot dmg il face dupa ce se termina stunul pe care l-au scazut btw, dagon ftw
~ Omniknight :

- Purification cast range increased from 400 to 400/500/600/700Asa mai da!
~ Panda :

- Primal Split Earth panda now carries the hero's auras around him
If you are carrying Radiance or Assault Cuirass, for example, the area around your panda is affected.Pfft =))
~ Pit Lord :

- Dark Rift level 1 can now target unitsPoti da ultimata si pe creep acum inca de la lvl 1

- Expulsion reworked slightly
- Expulsion AoE now follows you around and is centered on your hero
- Expulsion no longer ministuns
- Expulsion Search AOE increased from 475 to 600
- Expulsion Damage/Heal increased AOE from 375 to 600
- Expulsion now heals allies in the area it damages in (for half the amount 10/20/30/40)Explozia lui Pit Lord nu mai face ministun, ea te urmareste (ca focul lui doom), da si heal pe langa dmg; ca explozia sa aibe efect e nevoie de cadavre

- Pit of Malice now deals 100 damage when it affects a unit
- Pit of Malice now creates 5 corpses in the cast area
Tot gardul ala facut din cruci =)) numai ca face si dmg acum plus ca apar si 5 cadavre deci e de folosit cu explozia :cool:

- Firestorm reworked

Old Firestorm:
===============
Calls down 6 waves of fire that damage enemy units in an area. Each wave deals initial damage and then burns enemies for 2 seconds.

Number of waves: 6
Damage per wave: 25/40/55/70
DPS: 5/10/15/20 for 2 seconds

Cast Range: 750
AoE: 400
Cooldown: 14
Manacost: 100/110/120/130


New Firestorm:
===============
Channeling.

Calls down 3 waves of fire that damage enemy units and structures in an area.

Number of waves: 3
Damage per wave: 55/80/105/130
DPS: 15 for 3 seconds

Deals 30% damage to buildings

Cast Range: 775
AoE: 450
Cooldown: 16
Manacost: 100/110/120/130
E channeling, mici schimbari la CD, Cast Range, AoE, DMG per wave si DPS-ul, era sa uit ca doar 3 ploi de foc in loc de 6 :D ah si ca are efect asupra cladirilor (+30% dmg :happy:)
~ Puck :

- Waning Rift silence duration rebalanced from 0.1/1/2/3 to 0.75/1.5/2.25/3 secondsEra si timpu!
~ Pudge :

- Rot damage increased from 25/50/75/100 to 35/60/85/110Simt un FB :>
~ Rhasta :

- Ether Shock target count rescaled from 3/4/6/7 to 1/3/5/7
- Ether Shock damage rescaled from 80/160/240/320 to 140/200/260/320
- Mass Serpent Wards are now automatically added to your unit selection upon cast
Issuing a command to the wards will NOT cause your hero to be interrupted while you are channeling Shackles.
A scazut numarul de targets pe care-l poti da cu fulgerul inca de la lvl 1, dar l-a lasat neschimbat pana la lvl 4. Cand dai wards automat iti vin in control selectia lor astfel incat sa nu fi tu nevoit sa dai click pe ele toate ca sa poti ataca mai usor + ca nu te intrerupe in timp ce-l tii pe unu in plasa :cool: si btw li s-au adaugat Attack! ceea ce inseamna ca poti da si deny (tie spre exemplu cand joci vs doom si ai apucat wards inainte) :happy:
~ Rooftrellen :

- Nature's Guise now gives the unit a 10% movement speed bonus
- Nature's Guise keeps the target invisible for up to 1 second after leaving the proximity of a tree, except during the initial castInvisibilitatea lui Roof da si MS bonus acum plus ca invisul te mai tine o secunda dupa ce ai parasit ultimul copac langa care erai

- Overgrowth rebalanced
Old Overgrowth
=============
Summons an overgrowth of damaging vines and branches. Prevents all nearby enemies from moving or attacking and deals damage to each.

Duration: 3/4/5
Cooldown: 160
Damage: 85 per second
AoE: 725


New Overgrowth
=============
Summons an overgrowth of damaging vines and branches. Prevents all nearby enemies from moving or attacking and deals damage to each.

Duration: 3
Cooldown: 100/95/90
Damage: 70/100/130 per second
AoE: 725
Scazandu-i duratia era evident sa-i creasca dmg-ul si sa scada CD-ul

- Living Armor Reworked
Living Armor:
==============
Rooftrellen's presence infuses allied heroes and structures with a protective healing aura, increasing armor and regeneration. During the daytime, his power of nature is increased, causing the aura to extend globally.

AoE: 900 (Global during the day)
HP Regeneration: 2/3/4/5
Armor: 1/2/3/4
Ca si la ultimata, scade una creste alta numai ca a facut-o intr-o aura globala ziua :happy: si un AoE de 900 range noaptea

- Forest Sentinel Replaced with Leech Seed
Leech Seed
===========
Rooftrellen plants a life-sapping seed in his enemy, causing it to be slowed by 24% and have its life force drained over the next 3 seconds. Nearby allied units are healed by the same amount.

Slow: 24%
Damage: 30/45/60/75 per pulse (Magical damage type)
Allied Heal: 30/45/60/75 per pulse
Pulses: 4
AoE: 500

Manacost: 110/120/130/140
Cast Range: 350
Cooldown: 12
A schimbat bufnitele cu semintele. O aplici pe inamic dandu-i slow si dmg precum si heal aliatilor tai care sunt pe aproape (500 range).
~ Silencer :

- Glaives of Wisdom cooldown from 2/0/0/0 to 0It's harras time!
- Last Word is now muted when Silencer is stunned (previously it was only when silenced)
- Last Word no longer triggers on Spell-Attacks (Frost Arrows, Burning Spears, etc)
- Last Word AoE decreased from 900 to 750
- Last Word now steals a point of intelligence if Silencer gets a killing blow on a hero
This is in addition if the hero died within the AoE. So if you kill a hero you will steal 2 intelligence points, otherwise you will steal 1.Last Word-ul nu mai are efect daca Silenceru e in stun, nici cand te alearga pe harta Trax cu S&Y arucand dupa tine cu frost arrow ori huskar cu foc; poti primi 2 int bonus daca el e in AoE de Last Word si-i aplici ultima bucata
~ Slark :

- Essence Shift now reduces each stat by 1 on attacks (no longer reduces the primary by 2)
- Essence Shift agility bonus reduced from 4 to 3 per attack
- Essence Shift duration increased from 15/30/45/60 to 15/30/60/120
- Essence Shift permanently reduces each stat of a hero Slark kills by 1 and he gains 3 Agi permanently
Ai de plm!
~ Barathrum :

- Greater Bash now gives a 3 second 15% movement speed bonus whenever you land a bash:-j

- Charge of Darkness Reworked
Old Charge of Darkness:
=======================
Takes up to a few seconds to charge up and then starts moving towards his target. Speed is based on how long it charged up for.

Charge time: Up to 4 seconds.
Charge speed: Up to 60%
Stun: 1.4/1.8/2.2/2.6 seconds

Notes:
1- Gains vision (and truesight) over his target while casting.
2- Becomes magic immunity only when fully charged.
3- Target has a debuff indicator when Barathrum is within 2500 distance.
4- Speed bonus is retained for 2 seconds after impact.
5- Becomes interrupted if the target dies, becomes decrepified or cycloned.


Cooldown: 40
Manacost: 75
Casting Range: Global


New Charge of Darkness:
========================
Immediately charges towards the targeted enemy unit. Ignores pathing completely. Stuns the target when it reaches it.

If the target dies, charge will automatically resume on another nearby visible unit.

While you are charging, all secondary units within 250 AoE of you are hit by a greater bash equal to its level.

Primary Target Stun Duration: 1.4/1.8/2.2/2.6
Speed: 425/500/575/650

Cooldown: 40
Manacost: 75
Casting Range: Global

Notes:
1- Gains vision in a small area around the target.
2- If target dies, the charge will transfer to the nearest visible enemy unit
3- Stops if you become stunned.
4- Target has a debuff indicator when Barathrum is within 2500 distance.
Primesti o mica portiune de vision asupra targetului, daca el moare inainte sa ajungi la el, charge-ul se va muta la cel mai apropiat si vizibil inamic, nu mai esti imun asa ca pot da baietii cu stun :vuvu:
PAZEA CA VINE!!!111
~ Tauren Chieftain:

- Ancestral Spirit now has a secondary ability that returns the spiritAdica il poti aduce inapoi la tine cand vrei tu, fara sa mai astepti sa se termine
~ Techies :

- Aghanim's Remote Mine cast range decreased from 900 to 700
- Suicide Squad, Attack! now gives Techies XP for kills he gets with it
- Suicide Squad, Attack! cooldown from 75 to 180/170/160/150
- Suicide Squad, Attack! now causes Techies death time to be reduced by 50%Mda...i-au scazut cast range-ul la ultimata, insa a pus ca sa primeasca si el XP cand se sinucide, a crescut CD-ul la el si a scazut timpul de respawn cu 50% cand o face
~ Terrorblade :

- Sunder HP limit now applies to yourself
This is an improvement. It will no longer bring you down to the target's HP, it will follow the HP percentage restrictions. The main application of this is when it is used to heal an ally.Adica, cand ati folosit-o vreodata pe un aliat ca sa-i dati viata voastra in schimb (la heal ma refer si nu la altceva =))) veti ramane nu cu viata pe care o are el (150HP sa zicem) ci cu 23% din viata totala a voastra

- Metamorphosis reworked
Metamorphosis:
===============
Transforms to a powerful ranged Demon with illusions.

Attack Range: 550
Base Attack Time: 1.6 (melee is 1.5)
Movement Speed: 300 (melee is 310)
Attack Damage: 20/25/30/35 extra base damage [Illusions benefit from this damage]

Illusion Count: 0/1/1/2
Illusion Outgoing Damage: 0/10/15/20%
Illusion Incoming Damage: 250%

Duration: 30
Cooldown: 70
Manacost: 100

Note: When you transform, you gain selection of the illusions as well.Nu-ti mai da acel bonus de HP ci bonus DMG plus 2 iluzii la ultimul lvl

- Conjure Image replaced with Zeal
Zeal:
=====
Passive. Grants bonus attack speed and HP regeneration.

Attack Speed: 20/30/40/50
HP Regeneration: 2/3/4/5

Note: Attack Speed bonus affects your Metamorphosis illusions

Presimt jungle :happy:

Soul Steal replaced with Reflection
Reflection:
===========
Terrorblade brings forth a dark reflection of all enemy units in a small area. Affected units are slowed and attacked by their reflections for 5 seconds.

AoE: 350

Duration: 5 seconds
Slow: 20/25/30/35% (MS & AS)
Reflections Outgoing Damage: 35/45/55/65
Reflections Incoming Damage: 0%

Cast Range: 600
Manacost: 75
Cooldown: 20

Note: Reflections can only attack their source.
Note 2: Reflections are not normal illusions, they aren't clickable or selectable and take no damage. They are faded out visually to the enemy.In locul magiei suptului de viata Icefrog a pus Reflection. Magie cu o raza AoE de 350 range aplicata pe inamici creeaza reflexii ale acestora invisibile lor dar facandu-le dmg si slow de Movement Speed si Attack Speed
~ Tidehunter :

- Anchor Smash reworked
New Anchor Smash:
=================
Spins around, dealing damage and giving a debuff to nearby enemies.

AoE: 400
Damage: 75/125/175/225 (physical damage type)
Attack Damage Reduction: 40%
Duration: 6

Cooldown: 7/6/5/4
Manacost: 30/40/50/60Se pare ca balerina face si DMG reduction la inamicii pe care-i loveste cu Anchor Smash :happy:
~ Tinker :

- Heat Seeking Missile now hits 2 units at all levels Inca de la lvl 1 in rachete tu poti nimeri 2 eroi inamici daca sunt vizibili in raza ta
~ Troll :

- Blind replaced with Whirling Axes
Whirling Axes:
===========
Troll is a master of the axe, learning axe skills in all forms of combat. When in melee form, summons magical axes to whirl around him in a circle, damaging enemies and causing them to have a 60% chance to miss attacks. When in ranged form, Troll hurls a fistful of axes in cone formation. Enemy units hit by the axes are slowed by 30%.

Each have their own cooldowns and costs.

Ranged Form:
=============
Slow: 30%
Duration: 3/3.75/4.5/5.25
Range: 900

Travels in a small cone

Cooldown: 20
Manacost: 50


Melee Form:
=============
Miss Rate: 60%
Damage: 125/175/225/275
AoE: 450
Duration: 4/5/6/7 seconds

Cooldown: 12
Manacost: 50
Functioneaza asa: cand esti in modul ranged cu Troll tu arunci niste topoare in forma de triunghi (gen rexxar) cu varful spre tine dand slow la inamic(i), iar cand esti in modul melee niste topoare se invart pe langa tine intr-un AoE de 450 range timp de 7 secunde la ultimul lvl facand ca inamicii sa dea cu miss
~ Tuskarr :

- Snowball no longer moves faster based on the allies inside of it
It used to move at a rate of 1.5x your speed plus 50% of the speed of all allies. It now only moves at 1.5x your speed. The minimum speed for the snowball is 200.Bulgarele de zapada nu se va mai duce asa rapid daca ai si aliati in el, ci doar cu 1,5 inmultit cu MS-ul tau
~ Vengeful Spirit :

- Aghanim's Nether Swap can now target creepsPoti da swap si pe creepi acum :cool:
~ Witch Doctor :

- Death Ward is automatically added to your unit selection upon castCa si la Rhasta, ti se aduce in control ward-ul imediat dupa ce-l castezi ca sa nu fi nevoit sa-l selectezi cu click, si tot exact ca la wards-urile lui Rhasta, Death Ward-ul doctorului are Attack :happy:
~ Rubick, the Grand Magus(NOU EROU!!!11)
E de intel eroul, afiliat Sentinel-ului
Movement Speed: 300
Attack Range: 600
Total starting damage: 44-54
Total starting armor: 1
Spell 1

Telekinesis:
============
Rubick uses his telekinetic powers to lift the enemy into the air briefly and then hurls them back at the ground. The unit lands on the ground with such force that it stuns nearby enemies.

Lift Duration: 1.5/1.75/2/2.25 seconds
Stun duration: 1/1.25/1.5/1.75 (in the area it lands in, all enemy units except the initial target)
Land stun AoE: 325

Cast Range: 550/575/600/625
Cooldown: 18
Manacost: 160

While the target is in the air, Rubick may use a secondary ability to control the throw the enemy in a targeted direction. Maximum of 375 units away.


Note: The directional landing happens when the lift duration is over, but you can issue the direction order anytime. Cu magia asta poti ridica inamicii in aer lasandu-i fara protectie si sa-i lovesti sau sa-i arunci intr-o alta directie inca din aer pentru o distanta de 375 range.
Nota: Spell-ul asta nu e channeling, adica nu trebuie sa stai pe loc si sa nu faci nimic ca sa-l tii sus, doar dai pe el si el va ramane sus pana cade.

Spell 2

Fade Bolt:
===========
Rubick creates a powerful stream of arcane energy that travels between enemy units, dealing damage and reducing their attack damage for 10 seconds. Each bounce reduces the damage dealt by 4%.

Damage: 75/150/225/300
Attack Reduction: -14/20/26/32 Damage [-7/10/13/16 on creeps]
Duration: 10 seconds

Cast Range: 800
Cooldown: 10
Manacost: 90/95/100/105
Gen Arc Lightning-ul lui Zeus (primul skill) ataca mai multi numai ca face mai mare dmg, pana la 300 in ultimul lvl si reduce Attack DMG-ul pt 10 secunde iar CD-ul e incredibil de mic (10 secunde).

Spell 3

Null Field:
============
Rubick's mastery of the arcane protects his allies against weaker magics, granting them magic resistance. ROFL!

Magic Damage Reduction: 5/10/15/20%
AoE: 900

Pasiva AoE (900 range) de magic resistance (adica da si aliatii primesc din ea) pana la 20% in ultimul lvl.

Spell 4 / Ultimata

Spell Steal:
============
Rubick studies the trace magical essence of one enemy hero, learning the secrets of the last spell the hero cast. Rubick can use this spell as his own for several minutes or until he dies.

Spell is stolen for: 3/4/5 minutes

Cast Range: 1000
Manacost: 25
Cooldown: 20/18/16

Note: If you steal another spell, the old one is lost. Both teams see what spell was stolen. Items cannot be stolen, only abilities. You will get a warning message when the spell steal duration is close to expiring.
Note 2: There are a small set of spell exceptions (for technical reasons) that cannot be copied.Cea mai puternica magie a lui, aceea de a fura magia altuia. Cu un asa Cast Range, asa mic Manacost si CD ar trebui sa furi de la orice erou ultima magie pe care o casteaza (asta-i conditia). Ea va aparea ca al 5-lea spell si o vei putea tine pana la 5 minute in ultimul level sau pana ce mori. De asemenea iti va aparea un mesaj cand e pe sfarsite. Amandoua echipele vor putea vedea ce magie ai furat.
Observatie: Sunt anumite exceptii de magii care nu pot fi furate din motive tehnice.

Ce Skill Build recomand pe Rubick:
+ LVL 1 : Pui in Telekinesis ca sa ai o sansa in a evita un FB
+ LVL 2 : Fade Bolt ca sa le faci DMG
+ LVL 3 : Fade Bolt
+ LVL 4 : Telekinesis
+ LVL 5 : Fade Bolt
+ LVL 6 : Spell Steal (ulti)
+ LVL 7 : Fade Bolt
Motivul pentru care am maximizat Fade Bolt e DMG-ul mare, CD-ul mic precum si Cast Range-ul relativ mare. Atentie cat de des o folositi pentru ca magia are un cost de mana ridicat (~100 MP). Un alt motiv pentru care am maximizat al 2-lea spell a fost ca acest SB (Skill Build) pana la lvl 7 e facut pt SOLO LANE adica MID. Daca va duceti insa cu cineva pe lane maximati prima magie pentru OWN pe lane. Ceea ce lipseste pana la OWN sunt GANK-urile si agresivitatea pe LANE. Trebuie sa fiti inca de la LVL 1 agresiv cu el pe lane, fie ca sunteti pe SOLO sau DUAL. Cand ati facut LVL 3 (atunci recomand eu ca aveti si Telekinesis si Fade) puteti incepe sa faceti KILLS pe LANE. Sa zicem ca sunteti cu Earthshaker pe lane contra lui Spectre si Zeus. Aveti amandoi LVL 3, tu cu Rubick poti initia ridicandu-l sus in aer si impingandu-l spre boschete ca Earth sa-l poata bloca cu fisura; fade bolt pe el, bucatz -> kill ! asta e doar o modalitate din multe altele. Dupa ce ati ajuns la LVL 6 puteti face GANKS dar nu inainte sa furati un spell :happy:.
+ LVL 8 : Telekinesis
+ LVL 9 : Telekinesis
+ LVL 10 : Null Field sau Stats daca nu jucati vs Lion/Lina/Zeus si altii cu nuke puternic.
+ LVL 11 : Spell Steal
+ LVL 12 : De asemenea, daca joci contra la 5 AGI (sa zicem) chiar n-are rost sa pui in Null Field, mai degraba in Stats.
+ LVL 13 : NF/Stats
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+ LVL 16 : Spell Steal
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.
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+ LVL 25 : NF/Stats
Datorita spell-urilor lui Rubick este un erou de ganks, de aceea recomand sa va duceti cu el la GANK.

Ce Item Build recomand :
Pentru inceput, cand mergeti pe lane
SOLO : gaina (daca nu ia altcineva) + 1 Salve + 3 tango (copaci) + 1 mana potion + 3 crengi
DUAL : Ring of Protection (pentru Ring of Basilus pe viitor, va mai trebuie Sobi Mask ce-l puteti lua de la shop-urile laterale) + 1 salve/3 copaci + 2 mana potions
Boots of Speed + Bootle (daca esti pe MID)/Ring of Basilus (daca esti pe DUAL) sau Urna (asta merge chiar daca esti pe SOLO sau pe DUAL) + TP (asta pana in minutu 8-10)
Observatie: Daca au multi casteri cumparati-va stick, iar pe urma upgradati-o la Magic Wand.
Arcane Boots/Power Treads + Bootle/RoB/Urna + Dagger/Force Staff/Lothar(ca sa puteti face gank-uri si sa scapati de ele) + TP (min 22-25)
AB/PT + Bootle/RoB/Urna + KD/FS/LE + Dagon/Desolator iar daca nu va permiteti Medallion (min 30 cu Medallion, 35 cu Dagonu si 40 cu Desolator). Va puteti completa inventariul cu Hex, Manta, Shiva/Cuirass, Pipa/Linken (daca au nuke puternic si nu-ti ajunge Null Field), Skadi si chiar MKB


Iteme :

~ Ancient Janggo of Endurance :

- Charges can now be refreshed by buying the recipePuteti sa incarcati din nou Janggo-ul cu alte 4 charge-uri daca cumparati din nou reteta.
Observatie: Ele nu se aduna.
~ Animal Courier & Flying Courier :
- Minimap indicator is now shown at the location where a courier dies
- Resume Delivery ability added, upon use the courier will resume its previous deliver action
For example, if it was delivering an item to another player, and you interrupted it to do something, you could then resume it to deliver the items to its previous target.Cand gaina sau pasarea moare, harta va arata locul unde a murit aceasta. S-a adaugat o noua abilitate pasarii, aceea de Resume Delivery ca sa se intoarca la ultimul transport dupa ce ai luat-o tu. Exemplu: Esti SF mid si ai 700 gold. Ai cumparat Bootle si ai trimis pasarea spre tine ca sa ti-o aduca, dar PotM-ul de jos a luat si el un salve, si a intrerupt transportul pasarii spre tine aducand-o spre el pentru heal. Ei bine, cu aceasta abilitate poti reface ultimul traseu "neterminat" apasand doar pe spell in loc sa te uiti pe harta unde-i SF si sa trimiti pasarea dupa el sau daca n-ai timp s-o lasi acolo langa tine.
Shortcut KEY: W:happy2:
~ Boots of Travel :

- Double clicking now teleports you to fountain
- Towers no longer stop attacking when you teleport to them
- Creeps no longer stop moving when you teleport to them
Apasand dublu click pe BoT va incepe actiunea de teleport catre fantana. De asemenea, daca dati pe un turn acesta nu se va mai opri din atac in timpul teleportului, iar daca dati pe creep acesta nu se va mai bloca din mers.
~ Diffusal Blade :

- Purge now removes Ghost Scepter's Ghost FormCu Purge puteti scoate forma de Ghost din Ghost Scepter.
Nota: Puteti scoate Ghost si din Etheral.
~ Etheral Blade :

- Can now be disassembledPuteti desface acest item :happy:
~ Force Staff

- Can no longer push units out of ChronosphereForce Staff-ul nu mai poate impinge unitatile afara din Cronosfera.
~ Hand of Midas

- Hand of Midas now gives a constant amount of gold

Some examples of what it previously it gave:
- Maximum of 208 gold if cast on the Hellcaller
- Minimum of 92 gold if cast on the Kobold Tunneler or Satyr Trickster
- 154 gold if cast on a ranged creep
- 164 gold if cast on a Polar Furbolg Ursa Warrior
- 174 gold if cast on a Centaur Khan

It now gives a constant 190 bonus gold on all targets

- Hand of Midas gold is now reliable
- Hand of Midas manacost removed (25->0)Cu HoM primiti acum doar aceeasi suma de gold. Spre exemplu la HoM-ul vechi: puteati ajunge la un maxim de 208 gold sau la un minim de 92. Acum insa, primiti 190 gold la orice creep. Gold-ul obtinut in urma Hand of Midas-ului e reliabil iar costul de mana s-a redus la 0.
~ Heart of Tarrasque

- Melee heroes now only have to wait 4 seconds after taking player damage for the regeneration to activate
GG NECRO :vuvu:
~ Necronomicon :

- Warrior's Last Will damage rescaled from 200/400/600 to 400/500/600:ph34r:
~ Quelling Blade :

- Can now be sold:tiphat:
~ Refresher Orb :

- Cooldown decreased from 210 to 160Pfoa!
~ Sange & Sange and Yasha

- Lesser Maim is no longer an Orb effect
- Greater Maim is no longer an Orb effectAsta inseamna ca puteti pune S&Y si Desolator pe Leoric
~ Stygian Desolator :

- Corruption effect now works on buildingsFTW
~ Urn of Shadows :

- Double clicking will now self-cast Soul ReleasePrin dublu click pe el va dati singur urna (daca mai sunt charge-uri).
~ Veil of Discord (NOU ITEM!) :

Veil of Discord:
=================
Requires:
- Helm of Iron Will (950)
- 2x Robe of the Magi (900)
- Recipe (1250)
- Total: 3100

Grants:
+5 Armor
+5 HP Regeneration
+12 Intelligence

AoE Spell. Applies a debuff on all enemy units in an AoE, causing them to have reduced magic resistance for a duration.

Magic Amplification: 25%
AoE: 475
Cast Range: 800
Duration: 15

Manacost: 75

Cooldown: 30Acest Veil of Discord contine o magie de tip AoE (475 range) ce amplifica DMG primit sub forma de Magic (Lightning Bolt, Finger, Laguna s.a.) cu 25% si care dureaza timp de 15 secunde.

Gameplay & Cosmetica :

- Heroes now get XP if they get a kill outside of the standard XP rangeEroii primesc XP chiar daca nu sunt in range de XP
- Neutral spawn empty check no longer considers corpses in its spawn rulesAparitia la secunda 0 a creepilor neutrali nu mai este anulata daca in locul respectiv sunt cadavre :X
- Added Nerubian Assassin to CM
- Added Shadow Demon to CMAdaugarea NA-ului si Eredarului la modul CM
- Added new -stats (-st) command that replaces individual hero commands to show stats specific to the hero (replaces -gg, -aa, -int, -mines, -souls, -fs, -ha, -mc)Adaugarea unei comenzi noi -st pentru eroii gen Pudge, Mirana, Techies, Silencer, Nevermore ca sa vada cat(e) hook-uri/sageti/mine/int/suflete au (fost sau nu bune).
- Rebalanced all Melee heroes between 100 and 128 range to be 128 rangeMelee = 128 range.
Observatie: exceptie face Doom, are 150 range; e si el melee.
- Flying Courier has a new model (Frost Wyrm)
- Animal Courier has a new model (Grunt): )
- Enemy wards now have a visual effect around them to allow you to more easily distinguish allied wards from enemy wardsWardurile inamicilor au un efect visual in jurul lor pentru a le putea deosebi mai usor de cele aliate.
- Fortify Buildings glyph ability now prevents magic damage as wellAdica ... M*IE PUGNA!!!11
- Added -disablehelp support for SnowballXD
- Added a new command -msa to display the speed of all your allies-msa = Movement Speed-ul al tuturor aliatilor tai
- Added a new debug command -respawn:-j
-Swapped the location of the Intelligence and Agility TavernsAdica primele 4 sunt de STR, urmatoarele de AGI (!!!11), ultimele de INT xP
- Rearranged Observer Scoreboard to make it easier to see the creep stats for a hero:X

- Clockwerk Goblin now has a visual effect with Aghanim's Scepter
- Invoker now has a visual effect with Aghanim's Scepternice
- Craggy Exterior now has a visual effect when it stuns someonesa vedeti asta
- Omnislash has a new initial cast animationOle!
- Shadowraze has a new visual effect:XXXXXXXXX
- Added a new Epicenter visual effectMisto si asta (;

RaouL
28th April 2011, 08:29 PM
Frumos ! :)

Sper sa-l citeasca mai multi, desi nu cred ca se va intampla asta.

Johnny-Bravo
28th April 2011, 08:36 PM
bun
promovatil pe goodangel admin

Avalon
28th April 2011, 09:04 PM
bun
promovatil pe goodangel admin


:omg:

OsiRyS
28th April 2011, 10:08 PM
beautiful

BoBo
29th April 2011, 12:36 AM
Foarte tare gj presupun ca este luat de undeva :)))

GoodanGeL
29th April 2011, 01:25 AM
Foarte tare gj presupun ca este luat de undeva :)))

La fiecare 10-20 minute ii dadeam save :D

i.liKe.BeeR
29th April 2011, 07:11 AM
Tare faza :) Gg Goodangel. Pe logul de pe getdota nu am avut rabdare sa citesc chiar toate modificarile, aici am citit tot :P

T-Pain
29th April 2011, 09:01 AM
acolo nu intelegi ca e in engleza :)) aici iti angel a explicat ce face skillul ala ala ala...

AsasinE
29th April 2011, 12:35 PM
Bravo ! : a iesit foarte bine ! grija in continuare

DRG-
29th April 2011, 02:01 PM
Felicitari. Aurel ftw !! Cand am dat ulti din baza cu aghanim inamicii erau "WTF ?!" :D

PerditioN
29th April 2011, 05:02 PM
Grija la Na + Potm pe lane de`acu xD

GoodanGeL
30th April 2011, 11:44 AM
f_hOckBzpP4
:happy:

iFound.WRATH
30th April 2011, 03:42 PM
+1 perdition