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Akhe
9th July 2010, 05:13 AM
Hi Eurobattle.net forum users, I'm here to announce my FIRST MAP!! I've been working on this for a 1-2 months. It's a Azeroth Wars map type, I know I'm still a newbie but I'd like to u Download it from the site and tell me ur opinions...
Here is the link:http://www.epicwar.com/maps/140230/

Akhe
9th July 2010, 05:15 AM
Just tell me ur opinions and I shall try to change it.
By the way, I'd like to know how to 'trigger' teleport between two places. Thank you in advance

Akhe
9th July 2010, 07:31 AM
I will send my updates when I find bugs testing :)
http://www.epicwar.com/maps/140243/ (http://www.epicwar.com/maps/140242/)

Cen
9th July 2010, 10:37 AM
I'll check it out and do some feedback. :)

Akhe
10th July 2010, 09:51 PM
new update, I think it's Finnaly Done!
Now I will only update things here said.
Link:http://www.epicwar.com/maps/140481/

Akhe
11th July 2010, 07:23 PM
NEW update =), just added some units to Dalaran.
Link: http://www.epicwar.com/maps/140593/

Cen
11th July 2010, 07:31 PM
Plz tell me how many updates are to come in the following days so I can decide when to play. :P

Akhe
11th July 2010, 09:33 PM
play on this version, sry.. :D

.DeitY.
12th July 2010, 08:02 AM
testing it..:)

Akhe
1st August 2010, 11:10 AM
ok, added many things to make it more kewl, u know :)
version 1.06FINAL:
fixed dalaran experiments building;
added many cliffs to map to make it more fantastic;
fixed warden (unit) gold and lumber cost and build time;
added goblin laboratories to almost every place, so you can make strategies with it;
Much more tiny things I can't remeber!

Cen
1st August 2010, 11:13 AM
damn..I forgot to check it out. I'll do it asap now I promise! Ftw

Cen
5th August 2010, 03:52 PM
Ok man, ehere is a brief summary.

-map is very noob
-you placed original w3 units, there is almost no customization
-you used wrong cliff type, you should've used dirt type
-the income from gold mines is waaaaay too big, because you can harvest from all of them
-harvesting gold from some seperate area also shows that you know 0 triggering (you could do easy trigger for gold mine per time interval instead)
-gold mines can be attacked via air...
-you need to upgrade the gold-mining base if you want to use some of the upgrades/units! (orc)
-what's up with that "gates to outland still not working" ?
-some teams can have several players, but NE team can only have 1. Unbalanced
-landing zones o some islands are waay too small
-all in all, the map is basically a meele map with custom terrain, which doesn't really bring anything new :/
-and a lot others...

If you want to make anything out of this map, you'll have to customize your units. At least that.

Akhe
6th August 2010, 01:20 AM
Ok man, ehere is a brief summary.

-map is very noob
-you placed original w3 units, there is almost no customization
-you used wrong cliff type, you should've used dirt type
-the income from gold mines is waaaaay too big, because you can harvest from all of them
-harvesting gold from some seperate area also shows that you know 0 triggering (you could do easy trigger for gold mine per time interval instead)
-gold mines can be attacked via air...
-you need to upgrade the gold-mining base if you want to use some of the upgrades/units! (orc)
-what's up with that "gates to outland still not working" ?
-some teams can have several players, but NE team can only have 1. Unbalanced
-landing zones o some islands are waay too small
-all in all, the map is basically a meele map with custom terrain, which doesn't really bring anything new :/
-and a lot others...

If you want to make anything out of this map, you'll have to customize your units. At least that.

ok, thx for critic and recomendations! rly... now will try to put it better:

-will work on customization
-cliff types were changed cuz I currently have dota themes, but fixed..
-gold income is big since i want to players make units= total war
- I dont know triggers.. :omg::banned!::unsure:
-will fix "upgrades requirements"
-i just want to put something that teleports between south of eastern kingdom and Outland... there are alrdy shimmering portals, but they do nothing :banned!:
-i will eaxplain NE... first i gave them Cenarius, but it was way too imba, so I removed it.. but now I will put it again without Divine armor.. lol
-fixed landing zones
-well, for first map I tought was 'good' :unsure:, but its ok I will work to improve it, it would be good to hear suggestions :)

Cen
6th August 2010, 06:42 AM
If you need help with triggering, add me on msn.

Samonosuke
7th August 2010, 10:10 AM
gl 4 u

Akhe
5th November 2010, 07:53 PM
Hey there Akhe Fans!!! :D
:tiphat:

This map was a bit dead but I decided to update it, so here it is the newest version of AWUB (Azeroth Wars Ultimate Battle)!!

Post comments, As Always!
:beer2:

EDIT: Don't forget to keep an eye on my other thread which I made a PG map!!

Akhe
14th November 2010, 10:49 PM
OK, NOW MAP IS PERFECT IN MY OPINION. EVERYTHING FIXED.
If you find anything that I didn't, Comment here!

~Regards!!!

Cen
14th November 2010, 11:02 PM
Well, if it's perfect, I have to try it.

Akhe
15th November 2010, 08:02 PM
Cen, for me, it's just awesome (thinking that I made all those things :):))
oh and btw, I tried the triggers for teleport/gold income!! I viewed how to do trigger (simple ones) on hiveworkshop
I know they are still very simple, but atleast is now more, much more playable :p
I still don't know those awful complicated triggers... xD

edit: ahahah using triggers is so funny :p
like in new ver. it will have:
1.when u destroy frozen throne, Purple Player= Defeat
2.think it will add that thing (destroy main=gg) to every players :D, but still not done.
3.still not worked, but i want to make purple and green to lose hp when they're on dalaran shield (like on campaign). If u want u can help me with the trigger :)
4.i want to make the creeps respawnable, but I still don't know xD
5.some bugs
6.other things I don't remember

Akhe
17th November 2010, 05:13 PM
New version.
Updates:
-Now every race can simply lose when it main building is destroyed. As for Burning Legion is Archimonde. For Cairne&Rhasta's Orc, is the Altar of Storms.
-Added port to Undead in Northrend, but you have to destroy a little trees to achieve it!!
Working on:
-Respawnable Creeps.
-Dmg/sec to Undead and BLegion when they step in Dalaran's Shield.

~Regards

.DeitY.
17th November 2010, 06:07 PM
thats bad,for destroying main hall

Akhe
17th November 2010, 09:08 PM
ok I worked on it whole day so I made another ver. xD
To say little:

-When Arthas dies, it's replaced by "Arthas Evil" (Undead) just as like the campaign!!!
-Burning Legion has a Portal to the heart of Dalaran (Comment this because I think it's too imba!!)
-More more things :D

Akhe
19th November 2010, 05:41 PM
My latest version in much time, I will stop providing new versions until 2011 I think.

edit: fixed some things.

Akhe
11th January 2011, 09:05 PM
Fresh version :)
The map is getting to the next level, I wanna now make some more features and make rock even more xD

_Dead_Shoot_
11th January 2011, 10:38 PM
My design xD

Akhe
11th January 2011, 11:22 PM
uhmm.. dead... I have 2 maps, and this one you didn't design :D
it was on the other, but _Dead_Shoot_ made a loadscreen for my other map! (DotE) It's currently being made, but not yet released ;)

Akhe
4th April 2012, 06:27 PM
http://www.epicwar.com/maps/202027/ preview of Azeroth Wars Ultimate Battle 1.17d, so I've found this with dust and kinda working on it since February. I will fully release it in May. Enjoy

-Kobas-
11th April 2012, 07:25 PM
Akhe come to hiveworkshop we have forums for starters like you, as well as many tutorials.
Your map is horrible, honestly, but it can be improved ofc and you should keep working.

If you like programming I suggest learning jass/vjass, it's wc3 scripting language.
You will be able to create awesome shit with it.

And please, start with something simple.