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View Full Version : Game Delays as HELL!



Unstopable_
8th February 2010, 08:28 PM
For example today i entered one game.
Admin pinged me i had 56 ms but delay as hell! I didnt even move my scroll one time,i didnt even see whats goin on in game !!
I'm using delay reducer but its useless,so what can i do? In old times there was no delay for me.I even reduced my seetings to low!
I have Intel Pentium D 3.40Ghz,3GB Ram,ATI 4650 1GB Graphic card..

MiZiGe
9th February 2010, 11:56 AM
using is W3DR is out of the question here, because the features are implemented in our loader, and secondly, if the host has ghost, it will do the job as well. More likely, using W3DR separately on your PC can slow it down ^^

The delay itself is not linked to the PC performance (probably) but to your network.
Can you try to go to start - run - cmd.exe (for windows) and type ping server.eurobattle.net -t and let it run for a while, then hit ctrl+c to stop it and copy paste the average results here.

Unstopable_
10th February 2010, 09:08 PM
Microsoft Windows XP [Sürüm 5.1.2600]
(C) Telif Hakkı 1985-2001 Microsoft Corp.

C:\Documents and Settings\ilker>ping server.eurobattle.net -t

32 bayt veri ile server.eurobattle.net [188.165.23.200] 'ping' ediliyor:

188.165.23.200 cevabı: bayt=32 süre=78ms TTL=56
188.165.23.200 cevabı: bayt=32 süre=78ms TTL=56
188.165.23.200 cevabı: bayt=32 süre=78ms TTL=56
188.165.23.200 cevabı: bayt=32 süre=80ms TTL=56
188.165.23.200 cevabı: bayt=32 süre=78ms TTL=56
188.165.23.200 cevabı: bayt=32 süre=77ms TTL=56
188.165.23.200 cevabı: bayt=32 süre=77ms TTL=56
188.165.23.200 cevabı: bayt=32 süre=77ms TTL=56
188.165.23.200 cevabı: bayt=32 süre=79ms TTL=56
188.165.23.200 cevabı: bayt=32 süre=77ms TTL=56
188.165.23.200 cevabı: bayt=32 süre=77ms TTL=56
188.165.23.200 cevabı: bayt=32 süre=79ms TTL=56
188.165.23.200 cevabı: bayt=32 süre=79ms TTL=56
188.165.23.200 cevabı: bayt=32 süre=78ms TTL=56
188.165.23.200 cevabı: bayt=32 süre=77ms TTL=56
188.165.23.200 cevabı:

Intruder.CZ
10th February 2010, 11:43 PM
Seems your connect to server is fine, but do not forget that is takes way from U to host and anywhere on that way something can occur. U are not directly connected with host. Packet loss, any kind of problems on any "server" along the way. E.g. u will be connected to 2 ppl in same country but u can experience different connection quality coz they can use different ISPs and these ISPs can use different "way" to reach u. Also these days we experience that kind of problems with everyone from that part of world (south east europe, west asia). Seems somewhere on the "Way" somethings happened

Unstopable_
11th February 2010, 03:40 PM
how can i fix that packet loss problem mate?

Intruder.CZ
12th February 2010, 08:49 PM
I'm afraid u cant affect it in anyway. But maybe I'm wrong ^^